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NathanMouse's Comments

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Kill the Plumber

Play Kill the Plumber

May. 12, 2015

Rating: 8

Literally cannot figure out level 26.

Crunchball 3000

Play Crunchball 3000

Apr. 22, 2015

Rating: -10

I hate this game and the real-world sports it resembles so much. And even if it wasn't a sports game, it's laggy, ugly to look at, and has horrible sound.

Fire & Might

Play Fire & Might

Feb. 22, 2015

Rating: 2

"Flat Out" achievement triggers in-game but does not fill out on achievements screen.

Fire & Might

Play Fire & Might

Feb. 22, 2015

Rating: -3

Left-click is an awful control to map the chili pepper attack to in a flash game such as this. Spacebar, any of the keys adjacent to WASD, or even ENTER would have been better.

8-Bit Mage

Play 8-Bit Mage

Feb. 22, 2015

Rating: -2

WASD or even arrow keys for movement would be a huge upgrade. As would a consistent framerate instead of the game skipping around a lot. I die a ton because my character is constantly moving into enemies that were on the other side of the screen one frame ago. Also, this doesn't look 8-bit at all. 8-bit =/= any and all pixel art.

Achievement Unlocked 2

Play Achievement Unlocked 2

Jan. 19, 2015

Rating: 0

I can't figure out achievements 144-146 (I don't know the notes to any of those songs and am not a musically inclined person) or 207-213 (they seem to have a coffee-related naming pattern but I can't figure out what that could refer to).

Timmy's World

Play Timmy's World

Oct. 24, 2014

Rating: 1

The jump controls are extremely stiff and unresponsive while the hitboxes for jumping on the enemies are iffy at best.

Crown Cave

Play Crown Cave

Oct. 01, 2014

Rating: 2

Some of the sound effects are way too much louder than the others.

Factory Balls 3

Play Factory Balls 3

Aug. 11, 2014

Rating: -1

No idea how to turn the bottom half of the ball gray in level 21 so I can't beat this game to get that badge.

Chibi Knight

Play Chibi Knight

Aug. 10, 2014

Rating: -1

I can hit the green knight once or twice, but the requirements for hitting him, not getting hit by the items you need to hit in order to hurt him, AND not getting hit by him are just too overwhelming. It seriously hurts the experience. Purple Knight is crazy easy comparatively and Red Knight feels more like a "fair" boss.

Mighty Knight

Play Mighty Knight

Aug. 04, 2014

Rating: 4

I'm sorry but the "don't get hit" missions with ranged attack enemies in them are pretty much impossible. The ones that are just melee enemies are alright and the one full of frogs seems possible (if difficult), but ranged enemies in this type of challenge are simply insane.

Arkandian Crusade

Play Arkandian Crusade

Jul. 29, 2014

Rating: -3

Some minor gripes: 1) The "hopeless boss fight" at the start and the multiple-choice paths leading up to it seem pointless; why ask the player about what equipment he packed if you're going to rob him of all of it faster than it took to select? 2) Unusable crafting recipes. I wasted thousands of gold pieces on alchemy handbooks only to learn that the recipe for crafting the potions to raise my max mana were still worthless; what's the point of saying "this is how you make something" when max skill still means 100% failure?

Hat Quest

Play Hat Quest

Jul. 15, 2014

Rating: 1

I guess it was worth playing through once, but it was far from great. Lots of hit detection issues, no ability to tell how many hits you can still take, and begs the question "Why did I need to install Unity in order to play this?"

Wraith

Play Wraith

Jul. 15, 2014

Rating: 1

The lack of music really kills the mood. The graphics are mostly passable, but those ghosts totally look like the ghosts from Pokemon before you get the Sylph Scope and the main character's sprite looks like a barely modified Sonic graphic. Many of the jumps are too demanding (pixel-perfect or blind jumps over death spikes); combining this with one-hit kills and restarting the game from the beginning upon death, this game just isn't that much fun.

The Cave of Ātman

Play The Cave of Ātman

Jul. 15, 2014

Rating: -2

This game was pretty fun, but on level 23 just as I figured it out it crashed and erased my save data. I'm not playing through it again; some of those levels were tough and it runs sluggishly anyway.

StrikeForce Kitty

Play StrikeForce Kitty

Jul. 11, 2014

Rating: 3

I wouldn't mind this game slowing down if it could at least slow to a consistent crawl instead of stopping for a few seconds, then resuming with half my team already in a pit.

The Valley Rule

Play The Valley Rule

Jun. 24, 2014

Rating: 1

I would probably have liked it if it wasn't so slow and laggy all the time. The game is constantly freezing, slowing, and skipping during important wall-jumps.

Kingdom Rush

Play Kingdom Rush

Jun. 18, 2014

Rating: 0

Can't beat the Stormcloud Temple area even after half a dozen tries. Even the hardest levels in the sequel didn't give me this much trouble and usually I could figure out what I was doing wrong.

Cursed Treasure 2

Play Cursed Treasure 2

Jun. 11, 2014

Rating: 0

There's a "badges" icon on the level select screen, but clicking it won't let me look at my badges.

Rebuild 2

Play Rebuild 2

May. 24, 2014

Rating: 0

I think the interface is improved, but most other things are either a step backward or just bizarre choices. Schools have gone from being a valuable building to a waste of space now that characters can learn by doing and keep their old skills as well. The randomized combinations of photo-realistic faces, hair, and body types looks really weird and goofy; I think the characters were more relatable when more was left to the imagination. If you change art style again for Rebuild 3, I suggest you take the art in a different direction because this just looks ugly. I have no idea how or why some other random leader from my city took the position of writing the journals and being marked as town leader on the status screen.

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