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NathanMouse's Comments

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Cyber Chaser

Play Cyber Chaser

Nov. 16, 2015

Rating: 0

This game is actually better than the sequel because the visuals are less cluttered...slightly. And they're basically just the same thing with the enemies and main character being different colors and this game having more background/tiles diversity.

Blue Knight

Play Blue Knight

Nov. 16, 2015

Rating: 0

This game is basically unplayable. It's got that crazy window-sliders-within-a-window thing going on for no reason (seriously, Flash has been able to scale graphics to fit a window since basically forever so there's no reason to force a specific resolution on players of different screen sizes). The controls are never explained. I accidentally made my character walk offscreen, unable to return forever while trying to adjust the window so I could see what was going on. Did you test this thing on more than a single device?

Sonic Mario Bros

Play Sonic Mario Bros

Nov. 14, 2015

Rating: 0

Nice try, but you made Sonic a bit too fast as odd as that my sound. Reduce his topspeed by about 25-50%, remove the run button, and have the speed build up through gradual acceleration and you'll have something.

Cyber Chaser: Counterthrust

Play Cyber Chaser: Counterthrust

Nov. 14, 2015

Rating: 1

I dunno how much of this was me coming to this game right after being frustrated by Kittens Game, but I thoroughly enjoyed it.

Kittens Game

Play Kittens Game

Nov. 10, 2015

Rating: 7

In spite of the Karma bonus and its effects, I kinda regret resetting.

endeavor

Play endeavor

Oct. 20, 2015

Rating: 1

I don't think there are any ill consequences of the fruit of youth. Murder run is the only one where I didn't take it, and I can't imagine the heroic triumph ending being any better than it was by not taking it.

Kittens Game

Play Kittens Game

Oct. 15, 2015

Rating: 0

The screen is a bit wide, isn't it? I have to scroll my browser around to read anything past the second third of the screen.

Video Game of Life

Play Video Game of Life

Oct. 03, 2015

Rating: -1

Levels 10 and 11 are impossible for me to get all the coins in and 12 is impossible for me to beat.

Bunny Bonanza

Play Bunny Bonanza

Oct. 03, 2015

Rating: 0

I had half my energy bar full still and the level still reset. Nope.

Epic Rpg Idle Game V.1.00

Play Epic Rpg Idle Game V.1.00

Sep. 23, 2015

Rating: 1

First upgrade. "5 coins per hit" - looks pitiful, but wait a couple minutes for money to fill. Buy upgrade; status clearly shows "4 coins per hit", half the size upgrade was advertised as. I want my $175 and five minutes of my time back.

GrandSiege

Play GrandSiege

Sep. 22, 2015

Rating: 1

Some thoughts: The different difficulty levels should either count as different numbers of victory or give different numbers of tokens upon completion because as it is there's no incentive or risk to picking the easy-peasy East Gate every time. There should be a way to sell back towers you don't want anymore (perhaps for half or even a quarter of their buy price). Beating a level without getting hurt should either give more tokens or more victories. The golem boss still counts as only one enemy and thus detracts only 1 HP when he crosses the threshold; the boss level is literally impossible to lose even if you don't put any towers down and gives the same rewards. Upgrades would be nice, a small increase in tower variety would be nicer, neither would be necessary. The display for wave number, HP, money, and towers should be always onscreen instead of a menu that slides out.

Wonder Defender

Play Wonder Defender

Sep. 22, 2015

Rating: 4

A tower defense game where the seventh level suddenly takes away my ability to have towers, forcing me to rely on the clunky spell-drawing system...can't beat level 7, but was having fun until I got there.

Death Arena Reality Show

Play Death Arena Reality Show

Sep. 22, 2015

Rating: 3

But Bear already killed Rabbit! Worst. Continuity. Ever. 4/5 stars and a fave.

Crush the Castle Players Pack

Play Crush the Castle Players Pack

Sep. 22, 2015

Rating: -8

This game is stupidly hard and doesn't really explain how you're supposed to control it. Nor are the controls intuitively learnable. It's basically just luck. Wait a minute I remember this game...this is the exact same Crush the Castle but with even worse levels!

Theme Hotel

Play Theme Hotel

Sep. 22, 2015

Rating: 1

Is it even mathematically feasible to get past two stars? All they do by this point is ask for more elevators and the hotel is already half elevator shaft.

FPA: Sneak Peek

Play FPA: Sneak Peek

Sep. 15, 2015

Rating: 1

These Fancy Pants Adventure games still amaze me with how good of controls and how fluid of animations they have. For some reason most flash-built platformers are super clunky and awkward to play.

Her Nightmare: Rage Quit

Play Her Nightmare: Rage Quit

Sep. 13, 2015

Rating: 2

Great presentation in terms of sounds and graphics, and the controls feel nice. The level design looks good for what it's trying to be, it's just not my cup of tea.

Solarmax 2

Play Solarmax 2

Sep. 11, 2015

Rating: -2

Level ten for the achievment is basically impossible, even on the "easy" setting.

Manic Miner

Play Manic Miner

Sep. 09, 2015

Rating: 0

This is one of the only games I've tried to play on this site where even after clicking inside the game window the arrow keys continue to move my view around the rest of the page...

Minions Bros World 2

Play Minions Bros World 2

Sep. 09, 2015

Rating: 1

This game sucks. Even aside from the pointless use of the Minion replacing Mario, the graphical style does not mesh well at all, the hit detection is iffy, and there's a serious dearth of powerups.

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