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NaturalReject's Comments

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Sands of the Coliseum

Play Sands of the Coliseum

Jun. 02, 2012

Rating: 2

It would be nice if the "Delete all" button actually deleted all of your progress.

Keeper of the Grove

Play Keeper of the Grove

May. 22, 2012

Rating: -2

...and the game broke.

Vehicles Level Pack

Play Vehicles Level Pack

May. 18, 2012

Rating: 2

Skill velels?

Developer response from NewStage

short of Vehicles Level ))

Dino Shift

Play Dino Shift

Apr. 07, 2012

Rating: 0

If I hit the menu button while in a level, the game will reset my custom controls to default.

Bloopers 2

Play Bloopers 2

Apr. 04, 2012

Rating: 0

It becomes extremely boring when you each level have three times the material needed to beat it. You don't need any skill whatsoever as you can line up each shot several times.

Decision

Play Decision

Apr. 01, 2012

Rating: 61

Zombies scratching your generator? OMG you must kill them all immediately!!! Shoot the generator repeatedly with a bazooka? No worries, bro.

Axon

Play Axon

Mar. 29, 2012

Rating: -11

Nice game, but the hard badge really should be a medium.

Hanka's Revenge

Play Hanka's Revenge

Feb. 22, 2012

Rating: 1

The red and white background on the menu page is really hard on the eyes when reading the story text. Same goes for the instructions, although since they include less text is not as bad. Still, I'd advice putting both inside uniformly coloured boxes, it would be an improvement. Other than that, it's a neat little game.

Developer response from damnedprophet

I'll do that :)

Arzea

Play Arzea

Feb. 08, 2012

Rating: 1

My map progress got completely erased when I exited to main menu. Is that intentional?

Hands of War Tower Defense

Play Hands of War Tower Defense

Feb. 02, 2012

Rating: 3

Holy overpowerd shock tower, Batman!

Noughts and Crosses

Play Noughts and Crosses

Jan. 29, 2012

Rating: 1

Three-in-a-row isn't really the best game to make into a flash game if you expect one that has playability. The strategies involved are so extremely simple that any AI should be able to recognize how to draw the game each and every time. Not even your very hard AI seems to be able to draw, which makes the difficulty settings kinda moot. Try to come up with a game that has more playability, and the game will turn out much better.

Bullet Time Ninja

Play Bullet Time Ninja

Jan. 25, 2012

Rating: 4

Fun concept, but the controls kills the game.

My Little Army

Play My Little Army

Jan. 12, 2012

Rating: -4

The Crystal Spear is way overpowered. Having each close combat attacker hit everyone in range means it's basically meaningless to ever have more than one close combat unit. They'll all be dead at the same time. Some enemies just run right past my attackers. Using the tornado will effectively cause some enemies to jump up in the air, at which point my attackers just rush on, and I can't make them turn around to kill them. Tornado spell is freakishly overpowered too, spamming tornados can pretty much kill any enemy except for the really tough ones. Story mode is way too short and easy, I got the hard badge WAY before the medium badge.

Coinbox Hero

Play Coinbox Hero

Jan. 09, 2012

Rating: 0

For some reason I keep comming back to this game every day in order to try to beat my highscore. Or lowscore, really.

All That Matters

Play All That Matters

Jan. 08, 2012

Rating: 0

The symbols for music and sounds volume are reversed. The notes should be music volume, and the speaker should be sounds volume.

GunBall 2: Emperor Revenge

Play GunBall 2: Emperor Revenge

Jan. 06, 2012

Rating: 3

Hulls seem to be the only way to ever lose money, as you sell items for what you bought them. Buying a hull simply dumps your previous hull though, regardless of which one is better or more expensive. The game is horribly unbalanced, with the only difficult level being the second last one, and the only reason that one is difficult is because the playing area is ridiculously small, so the sworded enemies can jump at you from nowhere and drain all your health in one go, regardless of how armoured you are. The only reason I finished the game was that it took so extremely little effort, apart from the second last level.

GunBall 2: Emperor Revenge

Play GunBall 2: Emperor Revenge

Jan. 06, 2012

Rating: 2

Wow, so many bugs, so little space for a comment. Muting is bugged, if I mute the music, it will come back on again after a fight. Muting sounds shouldn't mute the music, as you have a separate button for that. Pausing the game brings up a button that says "mute". Why? Clicking it doesn't do anything but restart the game. Boss gadgets disappear randomly. Some weapons seem to be homing on regular enemies, but won't home on bosses. The weapon alignment sometimes goes completely berzerk and points your weapons basically wherever. In the shop, you really should have some form of description of what goes where. Some "stuff" goes in weapon slots, other in accessory slots. For some reason, there's a shield under "swords".

Diamond Hollow II

Play Diamond Hollow II

Dec. 22, 2011

Rating: 3

There's some kind of lag issue which keeps me from enjoying this game. Weird thing is, it's not an "even" lag, it seems like the game keeps speeding up and slowing down several times a second, even with no enemies on the screen.

Hanna in a Choppa

Play Hanna in a Choppa

Dec. 18, 2011

Rating: 3

I approve of a cake that needs to be baked with the aid of a helicopter.

A Christmas Contest

Play A Christmas Contest

Dec. 11, 2011

Rating: -8

This is complete and utter bullshit. You're trying to block out other developers from winning prices with this piece of garbage, and in my book that doesn't fly.

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