And unbalanced. I finished way too easy with 25 levels magic (-5 seconds cooldown!) , 5 levels hitpoints, 0 levels strength (which was a downer in the first fights where I didn't bought the cooler fire magic). Such things as 500 starters rupees for clicking Max Games should be tossed out of these kind of games, I believe. You either have a head start which makes the game often too easy, or it is anticipated upon which makes the game just harder for those who don't click it.
Another bug I found is that you can't seem to replace the bombs on the hotbar if you've rearranged your magic on it.
Needs way more work. Game is slow, repetative, grindy and buggy. But not laggy! I had to do the skeleton king twice though, because I ended the game after entering the next room with the trophy.
Wonderful again! I did dislike the pixel hunt on the wall breaking, though. I had to use to walkthrough to find where I could find the thing for the cat, to know how to use the typewriter and to see where the cogs had to go in the timed puzzle. I got the timed puzzle in my first try after that, on a laptop with touchpad (Ubuntu 14.04, Chromium 44), with a few misfits with the cogs and at least three 360's with the pipes. So if you have a lag problem, try another browser or something, it is doable! 5/5 PS: fun fact! Vandermeer is not Dutch, but an Americanized Dutch name! In the Netherlands it would be "Van der Meer" or in full "Ruben van der Meer".
@nishadawasthy: You can click the number and type 9999 (or 133742 for that matter) to enter all the stuff for trading. But yes, we would like such a thing on the right side, so we can enter how much stuff we want to get.
Wow, this second game is not even that grindy at all! With the first game, you made a team with all 6 units, just to have all 6 power ups, for the other power ups reload during the animation of a power up, and you just did every battle completly the same. While in this game... I need to break out of sarcasm mode, I think... /sarcasm 1/5 because this game is already on Kongregate, it is called Frozen Islands and does not have a subtitle. Also, I believe there was at least a little bit of story, as you had to rescue Vikings before you could use a power up. Henche the level 1 on the artillery in this game which you need to level up to level 2 before you can use them, it's just badly copied from the first game.
So my job is to keep mashing this one button? No thanks. I haven't encountered too much lag, but the game gets easily repetitive, with no clear goal. Or is it meant to be an idle game? I don't get it.
I just came for the expected complaints about memory leaks. I was not disappointed. I mean, how can you NOT expect memory leaks with this third(?) SFK game? Low expectations, so it can only be better than expected. Let's give it a go!
Nice, even good do-able on a laptop without a mouse. Last level was as challenging as it should be, I guess. Keep them coming! 5/5 for this nice 10 minutes game!
No! Laptop power failed while game was open (I fell asleep okay?) and now all my progress is gone! 25 multiverses down the drain. Reports of more people with similar issues have been spotted. Please, dev, protect our progress against ourselves!
Love the game, to bad the upgrade path is almost completely linear. The only choice you have is not to upgrade to save money. This game is actually 3 mini-games. I would like to see more choices for the player.
"Hmm maybe more wheels!" "More power!" "A switch that sets me up straight if I fall over?" "Two really big wheels?" "One really big wheel?!?" and then you decide to sell everything, build the car from level 1, press Full Upgrade and shatter all your records.... I'm not a good engineer. :(
Weapon descriptions would be nice. Too bad it is just a game designed for tablets. I would love to see a keyboard version for laptops, instead of just a cheesy mouse==touchscreen input redo.
Yeah you gain stats after battle, if you've earned them.