unleashed cells is a powerful upgrade working especially for lower Tiers of fuel cells. It's true hat it occurs problems with the higher tiers since they produce massive and unhandable amounts of heat. Maybe let the unleashed upgrade only affect tier 1-5?
Hello. Can you please lower the costs of the Perpetual upgrades? Especially the one for Dolorium cells is way too expensive. I have 75 Double-Dolorium Cells running and are gaining 558B/tick ... the Perpetual upgrade costs 39Qa ... thats really hard to reach with that income :/
@ Dev: Maybe you should put this link into the Description or directly into the game so new Player get some ideas of how to manage their Stuff.
http://www.reddit.com/r/reactorincremental
Endgame is a little bit frustrating. I'm able to build enough cells and vents to get a income of 40T/tick and more. But since the Capacitors were so drastically nerfed they are unable to handle that amount of money. Actually my reactor room is 80% filled up with capacitors, and they can't handle even my 26T/tick income. Only 22T/tick. And next upgrade will cost so much i would have to sit the hole day there and hit the "Sell" Button 10 times per second. Please make the capacitors hold and sell more Power again, or make at least the upgrades stronger or cheaper. Thank you for that interesting game 5/5
I'm at the endgame now and thin there's one thing we really need: A way to upgrade the transportation of heat through the Exchanger. With all the upgrades for the Vents, my Vents can handle more then i ever can deliver to them, since there can only be 4 exchangers attached at the same time.
The game really makes a lot of fun and with a new or better system to transport heat i'm sure it would be awesome. Maybe directly upgradeable pipes? Any System you can deliver heat over a longer distance.
Wondrous Neutron Reflector costs 500k and reflects 175k Ticks.
Ultimate Neutron Reflector costs 5M and reflects 200k Ticks.
Did i miss something? ^^
anyway great game with lot of potential. Keep up the work!
Hey there, very nice game. A suggestion: Let the last circle of the radio waves slowly fade out instead of disappearing instant will make the animation a lot smoother and more comfortable to view.
nice game, but the KI of my team sucks a lot. Since the enemy team always groupes up on CTF it's hard to win especially on the "Future" level, when all your Team mates jumping around like silly rabbits.
Hey there, thanks for the update, it's a lot smoother now, very good! But i'm getting a little confused now by the Numbers. Why are Quinquagintilions after Novemquadragintilion. Why not Unquagintillion or Duoqugintillion? I can't imagine how complex it must be to find new names all the time but i think there will the point we need some easier way to handle this, otherwise it will be very irritating, don't you think so too?
Hey there. One week ago with Rank 20 and 200.000% Bonus, i got 1400 RP's by being 16 hours offline. Now i have a Bonus of 400.000% (still rank 20) and all i get are .. ye 1400 RP's by being 16 hours offline. It's alittle bit strange and disappointing.
Another awesome Bloons game, like always ;) But the Quick Match Button is pain in the ass. Would be nice if i click this button i get automaticly an Opponent i can attack and not an Message why i can't attack. It's annoying to push the Button 50 Times to find a fitting battle.
Hey, this game has some really nice graphics and ye it makes a little bit fun :) But i think it can use some more content like more levels or ways to upgrade the Biker :) Good job anyway! 3/5
The rank bonus growing with your global resources is not applied until your next reset