Level 31 is just dumb luck, at least according to the walkthrough's solution. It's 50/50 if the contact on the far left will kill the vampire or turn the human.
R for reset, please. Also, I suggest an option to disable the block's "woobly" movement mini-animation to make it a little faster. Great bloxorz clone!
The problem with the game not starting seems to have been fixed, and I managed to finish the game. Extra cool. I like how the notes explain the title's meaning. They should be easier to read, though. 5 stars, great game, I'd love to see badges!
It seems I can't play the game any more. The "starting the game" puzzle only worked the first time I played. The next dozen times I just ended up back on the title screen. Pity, and it looked so promising.
Wait. The game is really buggy in the beginning. Sometimes there's static instead of music for no apparent reason (if it's part of some kind of puzzle then I'll take that back, but still, the static is a very annoying sound), and when I try to start the game (doing the thing you're supposed to do to start the game, I don't want to spoil the puzzle) it sometimes works, sometimes nothing happens, and sometimes I get the intro text and then it just takes me back to the title screen.
Cool. Fix typos ("diffuculty" is the most obvious one, I saw a "lets", maybe others), add save function for unlocks (I've beaten easy but game doesn't remember) and you'll get a pretty sweet rating. I gave 4 stars, it might be 5 if the game saved progress.
The game took you 5 months to make, but you couldn't devote some time to checking your spelling? Typos make it look sloppy and that really doesn't do justice to all the work you must have put in.
I love difference games. This one is average. The pictures are very well rendered, but too few, and the rules are too strict - it's bad enough that there are exactly as many differences as you need to find, but having to repeat not just the level, but the entire game on loss is way too punishing. Also, the fact that the differences are the same every time is just lazy (given that there are only 5 levels with 6 differences each) AND adds to the monotony (since you have to replay from start each time). I would give it a 3, but -1 because it shamelessly uses sex as advertisement. I said it about Kongai too: This practice not only turns away female players by showing the female body in this light, but it's also insulting to men's intelligence - do they really think you're such a drooling moron that they can divert you from their game's shortcomings by showing T&A? Points should go to original games with solid gameplay, not bland halfassed games trying to lure players in with eyecandy.
I got the frog ending. Thing is, I was quicker than the walkthrough so I would have had plenty of time to get the good ending, except for the fact that for some reason I couldn't get the wand before the spell was complete.