So, putting a single sell on autobuy...for this quest. And it gradually drains my money to zero? Surely a cell should generate more money than it costs to keep replacing it? Otherwise what's the point?
I've tried this three times, even manual saving before closing window - doesnt work. Manual cloud saving and trying to load cloud with ID doesn't work. Pointless to play this in current state.
It's really strange as it works perfectly anywhere we've tested. We've added some checks and additional savegame method in the latest version, please try it and see if it still fails to save (manual save should display error message if it failed to save for whatever reason).
We're trying to figure out what the problem with saves can be, as we can't reproduce it at our end. We've added some checks and additional savegame method in the latest version, hopefully it should help.
Visually appealing and good function, just seems to kinda lack purpose . Doesn't take long to max out all tiles. Needs more resource commodities, commerce, trade! Prestige! I know a lot of these games are just about 'getting more money' but it doesn't feel rewarding to unlock new tiles etc.
I love this concept, but I find it far too 'clicky' - too much back and forth constantly - needs quality of life auto features. I think we could do without the cash cost of adventuring and crafting, as well, just makes it really tedious grinding things to sell over and over just to afford to grind. The crafting already has material requirements that's sufficient. If anything adventuring should award money, not cost it!
Pretty fun little game, enjoyed it.. Unless I missed it ...really could use a way or a hotkey to add items to forge, dragging them 1 by one gets a bit tedious.
I love this game, and I keep coming back to it, but you know what is the most frustrating thing ever? Logging in and seeing daily quests that require multiplayer, specifically wins in a row in multiplayer with decks I don't use a lot. Sometimes you can sit in the queue for 5+ minutes and not even MATCH, and then when you do, someone steamrolls you because you're using cards you're unfamiliar with. If there were a higher more varied population on multi, perhaps, but as it stands, getting a fair game is nigh impossible if you can get a game at all. Please remove these things from the daily rewards.
Very sorry for the hiccup - we've just about completely finished revamping cloud-save. We appreciate your time, and hope you might give us one more chance.
I'm really liking this game, though it does get a bit repetitive starting over with near nothing again and again, it seems as soon as you get some decent equipment, it all goes away. I understand there's balance reasons to not let you keep -everything- but the character level up process is extremely slow, some sort of other persistent / earnable bonus for clearing dungeons would help make it feel like you're getting somewhere.
Yeah, played for a couple days, and when I closed browser, apparently this did not save. Shame, cause was pretty fun but not really keen to start completely over.
What Browser/Operating System ? Sorry