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You are a...

Play You are a...

Jun. 07, 2010

Rating: 0

Also.. - How can I be a Tiny Giant Squid?? Although I do like to Grope me some Women. I heard Tentacles are hip in the Asian scene these days.

You are a...

Play You are a...

Jun. 07, 2010

Rating: 0

Apparently I am a Silly Pimp who likes to Shrink Hookers.

Cursed Treasure: Don't Touch My Gems!

Play Cursed Treasure: Don't Touch My Gems!

May. 16, 2010

Rating: -7

Dear Kong: Please don't add badges to games that are 100% RNG - Having to replay a level 14 times because of an Evasion Bug is absolutely stupid. Thank you. It is absolutely unacceptable to be forced into replay because of horrible RNG Requirements, Bosses that move through the entire front line because the hit detections can lag during scenarios that REQUIRE burst takedowns or something stupid.

Cursed Treasure: Don't Touch My Gems!

Play Cursed Treasure: Don't Touch My Gems!

May. 12, 2010

Rating: 0

Very interesting and well balanced TD. Probably one of the more well polished best I've seen produced since the Skibi series of WC3. I'd love to see the list of soundbytes for this because the demon upgrade I swear is Aku from Samurai Jack, one of the deaths is #21 from The Venture Brothers and one of the pickup laughs is Dr.Drew. - I'm not a big fan of the Assassins due to the pure RNG Factor, i've had one just miraculously stroll through and it made me frustrated. I'd REALLY love to see some hotkeys put in (123 buildings and qwe for spells) but that's a personal gripe. Nice job on this game. Definite 5/5 on this one.

Snail

Play Snail

May. 12, 2010

Rating: -2

The best part of the game was when you went right. Cute little 'meme'-isms there for the game. The little speed up boosts made for some good distractions too.

Epsilon

Play Epsilon

May. 08, 2010

Rating: -2

I'd like to say this game is even remotely decent but when it causes entire browser lockups due to a forced spacebar hold rather than using it as a toggle - This game becomes absolutely unplayable for lower-end comp users.

Prince of Persia: The Forgotten Sands Flash Game

Play Prince of Persia: The Forgotten Sands Flash Game

Apr. 28, 2010

Rating: 289

This game is nothing more than a poorly re-hashed Canabalt with Prince of Persia Themes. The Controls feel horribly vague and awkward like they just threw buttons together. I think it would have been simpler to give player control and use WASD for Powerups (ala last level) with shift for the Sands, rather than having to play this game like I was inputting a Konami code. Secondly, "shifting" has a major offset bug where if you shift just before the end of a perch jump and alternating back/forth between can make your character have not only frame invulnerability but also elongate their jump by a full body length; letting you be able to simply sandspam your way to the boss in a matter of seconds. Great thinking there Ubisoft.

Bloons Tower Defense 4

Play Bloons Tower Defense 4

Apr. 27, 2010

Rating: 10

I'll never quite get why people are griping about Kreds on this game. Out of the past few that have been kred-based; this one has actually been not only fair on the scaling of Kred:Powerup but also is actually WORTH the kred dump. Nobody *has* to pump out Kreds for this game! I've found that unlocking the full version to be worth it; though some of the powerups can be game-breaking. NK's contributed 6 games with an expanded playerpack while asking for no more than a "tip me 10 cents if you like it" ethic. Freeware isn't forever. NK Made a marketable game and STILL kept it practically freeware with minor unlockables to give a feel of a "full version". NK did it fair and professionally! While I may not exactly agree with Kongs recent choice of games for achievements system - devs do have to keep afloat. They need to start somewhere for resume/experience/education. Stop crying and try to understand that. PS: Go cry to steam for the same ethic.

Sydney Shark

Play Sydney Shark

Apr. 22, 2010

Rating: 0

Got everything done the first run. Replay Value just isn't there sadly, but it was a nice touch on the few planes that tried to eject (or UFO in this case) - the Nuke ending was good for a laugh. 3/5

Shopping Cart Hero 2

Play Shopping Cart Hero 2

Apr. 14, 2010

Rating: 0

zaodai sums it up perfectly. This is worse than Part1, prices absolutely terrible. I'd give it a 0/5 if it were possible.

Enigmata 2: Genu's Revenge

Play Enigmata 2: Genu's Revenge

Mar. 18, 2010

Rating: 0

NoColorPlz: Yes, it's a bug. I had that same thing happen when I clicked the tutorial and then opted to skip it before the game had loaded completely. The timer was set to something outrageous like 200k+. Simply restart.

Enigmata 2: Genu's Revenge

Play Enigmata 2: Genu's Revenge

Mar. 18, 2010

Rating: 0

Oh. Last thing. Modified Keybinds --- 1234 basic -- Q(5) E(6) Z(7) C(8) V(9). Your fingers should never be leaving the floating movement binds of WASD. I kept Warp and Battery to QE, primary attacks to 1234, then support skills to zxcv. Hopefully this helps some people with the "zomg I can't move and press 0 on the keyboard" problem.

Enigmata 2: Genu's Revenge

Play Enigmata 2: Genu's Revenge

Mar. 18, 2010

Rating: 0

The Build - http://www.kongregate.com/games/kidgamez/enigmata-2-genus-revenge?savegame=88666 - That's really all you need; achievements, skills, etc.

Enigmata 2: Genu's Revenge

Play Enigmata 2: Genu's Revenge

Mar. 18, 2010

Rating: 0

I found it a little bit disheartening that all you need is Warp + Stealth + Psion Wave to just completely obliterate every boss without even taking a hit - along with the Energy Balls you get. Even with a Lobos using nothing but Stat Augmenters and having a Warp+Magnet - Mob Wave - Mega Blast (for cannons you can't pushback) + Nithilium Burst + Stun (Will push every craft to the back of the screen - only if stunned) - move to the side of the lineup and then Psion wave. Infinite energy to keep the rinse-repeat setup with that for generalized farming. The enhancements from Enig1 are definitely noticeable - but the Psion while Stealthed is just game crippling. Some Rank7 Enhancements are just outrageously priced and give very little yield. 4/5 Overall. Have to give the -1 for balance issues and the whole "You can keep playing in a sandboxy world with unlockables" - it felt more frustrating than inspiring.

Robot Wants Kitty

Play Robot Wants Kitty

Mar. 11, 2010

Rating: 0

Had to play it through a second time to get the badges - would have given a 4/5 but due to the API bugs I have to stick with a 2(3)/5.

Robot Wants Kitty

Play Robot Wants Kitty

Mar. 11, 2010

Rating: 0

Badges aren't being awarded. :(

Balance Balls 2

Play Balance Balls 2

Mar. 06, 2010

Rating: 0

Made 127 and badge wasn't given.

ImmorTall

Play ImmorTall

Mar. 04, 2010

Rating: 0

For a game with no storyline in text, it does very well in detail to explain exactly what's going on, yet is open to interpretation for anyone playing. The music and theme involved is a tragic tale. 4/5

Factory Balls 3

Play Factory Balls 3

Feb. 21, 2010

Rating: 0

Puzzles were a little bit more intricate but there's not much more that can be done with this game other than more time-consuming sequels. The biggest "pro" I saw in this version was a make-shift save feature. You have no idea how frustrating it's been in the previous versions to make a small mistake on the last 1-2 levels and have to start from scratch again - it's been one major determent from wanting to play this one but at least Bonte did it right this time. Gameplay 1/5 (-1 For Repetition feeling) - Features 1/5 - Overall 2(3)/5

VVVVVV Demo

Play VVVVVV Demo

Feb. 21, 2010

Rating: 0

While I can feel Puppy's plights on this in a sense after the DW debacle; this game is genuinely worth it (to me). It's an indy title that shows a lot of promise and a fair amount of foresight. The Retro thing I'm somewhat 50/50 on but it fits the theme very well with a simple sidescroller and gives me a bit of reminiscent gameplays like the Commander keen era.. The major "con" that I have is some of the hitboxing feels rather glitchy at times and the pace of the game is a little too frustratingly fast at times for narrow-pixel cornering, like if I hit the turbo button on my old 386 and can't turn it off; also checkpoints almost every map just makes the game feel too slack. Overall I'd have to give a 3.5/5. I'm a rather heavy supporter of indy titles that grab my interest - but this one just feels a little bit lacking for the cash value; oversighted judging through a demo or not.

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