Games Achievements My Kong Sign In

oddish's Comments

Comment

Bit Blast

Play Bit Blast

Jan. 19, 2018

Rating: -8

Game balance is terrible. The tiny enemies, undodgeable mobs (especially the green ones), the drifty ship/camera/controls (even AFTER the dampening upgrade), the ancient pickup system, and how the QoL upgrades are brought in later in the game so it actually goes from frustrating to boring as the game progresses... Even on hard difficulty the only difference seems to be that you get less money. Game is very, very average otherwise.

Song for a bird

Play Song for a bird

Jan. 08, 2018

Rating: 2

Half shown sentences that don't make sense and no backspace. Sigh.

yellow

Play yellow

Dec. 28, 2017

Rating: 0

Well, I liked the music but this mostly just bored me. Different strokes for different folks I guess.

Wondrous Lands

Play Wondrous Lands

Dec. 13, 2017

Rating: 1

A lot of polish is missing. Much of the game's info is either missing or straight out inaccurate, and the only way to tell is through trial and error... and failure can be VERY punishing. Plus there's just so much randomness in combat that you rarely feel like you're in control, whether you're stomping or dying. Hiding the complicated bits of your game does NOT make it simpler, especially when you need that info to make decisions. I could've enjoyed this, but those design decisions really spoiled the game for me. Maybe I'm just not the target audience for this thing.

PUSH

Play PUSH

Dec. 13, 2017

Rating: -18

Meh. You cannot imagine how trivial this game was for me. Found it extremely boring. Visuals were really fancy though, and I like the music.

Shift

Play Shift

Dec. 10, 2017

Rating: 1

Game has issues with being slow in places. Otherwise... ehh, okay, I guess. Nothing I haven't seen before. :P

Save To Kill

Play Save To Kill

Dec. 05, 2017

Rating: 2

Huh. Surprisingly solid. I had a lot of fun with this.

Monster Clearer

Play Monster Clearer

Aug. 05, 2017

Rating: 2

Wow, I enjoyed this and spent more time on this far more than I was expecting to. Good job.

SUPERHOTline Miami Deluxe

Play SUPERHOTline Miami Deluxe

Jul. 15, 2017

Rating: 0

Once you got used to things it got pretty easy. Ended far too quickly. XD Would've REALLY liked an ammo counter though.

Questmore

Play Questmore

Jul. 15, 2017

Rating: 9

This game manages to hit the sweet spot where its too active to be an idle game and too slow to be a regular game. Amazing.

Burrito Bison: Launcha Libre

Play Burrito Bison: Launcha Libre

Jul. 08, 2017

Rating: 3

This is quite obviously a first and foremost mobile game, with the pacing being what it is. But rarely have I played one that takes so long to even start up. Its a shame, there's obviously more to the game and I might have liked it more at that point but its just too damn boring to get there.

Cube Escape: The Cave

Play Cube Escape: The Cave

Jun. 10, 2017

Rating: 0

Wow, this was long. I expected to end the game, but it was really only halfway through. XD

Zak

Play Zak

May. 05, 2017

Rating: 1

Huh, a pretty decent platformer.

Sacred Treasure

Play Sacred Treasure

Nov. 26, 2016

Rating: 3

You know, this game lacks convenience features other games like this have. Things like a way to quickly sell items.

The Space Game

Play The Space Game

Nov. 04, 2016

Rating: 2

I really don't like this game. It seems to demand an unreasonable amount of micro and lacks the tools for you to do so. Things like multiple unit selection, and a pause hotkey. And despite whatever the tutorial says, due to full refunds on unupgraded things upgrading stuff isnt worth it half the time. THELs in particular seem very underpowered. I wonder if any of this massive selling micro is even intended at all given you can't select many units quickly and how the game gives advice to the contrary... Perhaps Creeper World has spoiled me. :P

Dead End St.

Play Dead End St.

Nov. 02, 2016

Rating: 1

Yay, lag. And whoever did balancing for this game, I hate you. If those secondary damage AoEs weren't so overpowered I'd never have stood a chance.

Slayaway Camp

Play Slayaway Camp

Oct. 31, 2016

Rating: 0

Suppose its a horror fan thing, but the theme wore thin on me after a while. Game was okay, I guess. Got strange amounts of lag playing.

Developer response from bluewizardgames

Hey oddish, Sorry about the lag factor. We are working on changes that add a menu/settings system that might help people with different types of computers or internet connections as well as just general performance improvements.

Shadowless

Play Shadowless

Oct. 28, 2016

Rating: 1

Meh, very average. Strange design choices with the shop and stats, too... And my keys kept getting stuck through the game.

Midas' Gold Plus

Play Midas' Gold Plus

Oct. 23, 2016

Rating: -5

Ugh. So bad, even by idle game standards. =/

Tesla8

Play Tesla8

Jul. 18, 2016

Rating: 1

I liked it at first, and then... well. It got grindy, very grindy. I guess this is supposed to be a mobile game - the grind amounts sure seem like it.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate