Strategy so far. Focus on Life Steal until you have 20+ skill points, refresh the page which lets you respec(not sure if this is intended), then put Evade = 100%, next is crit chance = 100% then crit damage. you're with evade = 100% you're invincible. All attribute points to damage and attack speed, don't need anything in hp since you can't be hit
Ok, so looks like the skill tree is popping up when I've gained a skill point, but it doesn't say I have any skill points. have to pick something before it allows me to close the window. The X only works if I opened the menu manually. Very frustrating. Picked a few wrong things on accident trying to close the window.
I'm not sure exactly why, but sometimes my skill tree and character info screens pop up and it takes some clicking randomly to get them to go away. Not sure why. Also, if you're going to auto choose a weapon, what criteria do you use as to which to pick? Could you give us the option of which weapon we'd like to stick with and just pick that, or a better version of that type if found?
Maybe I haven't unlocked everything, but I am a few prestiges in. Looks like there is more room for Heroes, which would be fun. And it's been mentioned, but after you get your 7 points to assign the first time through, there isn't really much going on until you prestige, and then once you've done that and get your 3rd hero, it's just grinding for more prestiges. I like idle games, but there really isn't much to do. I like what you've done so far, and would love to see more please. Thanks!
Fix for healing isn't working as I understand it's supposed to. Cleric had 1010hp, had 2 enemies that each hit for 545, cleric attacked, then on their turn, he died.
Slowly grinding floor 14. I have a cleric and ranger. my level is 88. I feel like either this is unbalanced, or I'm missing something. If anyone has any hints, please let me know. Trying again with Warrior and Ranger
I hit an endless loop as well. One monster, hurts me enough I need to heal. I heal it. Repeat. A way to end would be nice so I don't have to reskill and love my levels.
My hope is that this game will expand into something big after a lot of updates. The benefit of playing early is being able to shape the game from the very beginning.
Veins are 10/10, cannot add more, not producing gold. Tutorial isn't making it far enough for me to see what might be missing when I tried it again. Broken!
Another observation is when you've got a gaggle of followers and they are holding their water, it is really hard to see what building you're in front of. Could there be a toggle, either through a checkbox or holding a button, to show/hide the water tubs being carried and the text boxes? It would help navigation in regards to upgrading the houses.
And another great feedback. I'll add a delay timer to fade the water when stopped in front of a building. And perhaps a toggle command to permanently fade or show..
Lack of any indication as to what to do makes this more frustrating than anything else. Please include some sort of mouse over, tutorial, or something to help out. Also, being able to use the WASD keys for movement would be helpful as well.
OK! The WASD will be there, and optional indicators for when the mouse is hovering, in additional to the initial tutorial. Thanks for the suggestion. Thanks for playing.
1) Click the water to the far left to generate more water.
2) Press up when standing over the water to refill your personal carry tubs.
3) Move with the arrows to the little sign/house/building/farm and press up to add water.
4) Buy more guys to carry water at the green tube.
5) When a guy has no water left, press down and he'll pick you up so you can move faster, but he cannot get more water until he puts you down.
My hope is that this game will expand into something big after a lot of updates. The benefit of playing early is being able to shape the game from the very beginning.