When the wand/laster in the bottom right is firing, it follows the right edge of the green, which looks cool. The problem I see with it is when a slower firing projectile, bullets, rocket, cannon ball, etc is trying to hit it, it'll slowly follow that edge as well and can take quite a bit longer to actually hit and inflict damage. Also, what does fear do? I'm not seeing a description anywhere.
Figured out the problem fishing at Sam's. Every time I gain a level my casting speed improves, so far so good. But since a single cast at Sam's takes so long, it recasts for me, losing the current progress. At this rate, I'll never successfully cast until I can gain enough levels the time until the next is longer than the time required for a cast, or turn everything else off while casting here.
fishing at Sam's. says it'll be 3500 seconds or so per cast, but keeps resetting before it finishes. And with a special of -1934, how am I supposed to get the green orb?
The green orb used to be easier to get but it wasn't indicated how to get it so it was put in the final area. I plan to put it back in the original spot with some explanation on how to get it.
Broken. Throws error on load
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couple thoughts. first off, it all works, so that's nice. not everything on here does. would be nice if when you select an item, you could click on the requirements within the picture on the lower right and hop to that item. I just noticed it highlights the items, but would make it a bit easier to get around. also, it needs more. it just went by too quickly. all in all I did enjoy it though, so thanks and good job.
need a way to show only the heroes you actually. that's a big list to scroll through. maybe make a priority or a team set together with autoplacement as an upgrade option
I agree, the menu is quite long. Sorting options and minimizing has been on my list for a while but there are a few other more important features I need to implement first. Thanks for the feedback.
I moved over to Chrome and things are working. Yay there. I tried battling one of the 2 trainers first, lost, and now I was stuck with no health and no money. Since you only get gold and money after you've beaten a number of monsters, I had to restart since resting costs 1 gold. Would be AWESOME if this was changed. Would also be awesome to have some tool tips on what is going on, what everything does, etc. The other thing is, if the guy only gives you xp and gold in specific chunks, can we see how many we have to reach to hit the goal. Not sure how things are once you're out of the newbie area, but for people just starting out, it'd be really awesome. Also, right click to open menu is also some necessary info I found on accident.
Needs more. Hover tips or a tutorial. A hit countdown/refresh bar or timer would be nice as well.What you have works fine, but there just isn't much here.
There's a "slight" tutorial now. The "?" in the top right corner. Going to get a countdown/refresh soon, I just didn't want to have it count in numbers. More to come :)
When I'm battling a monster I received the following:
---You attack the enemy---
Damage Taken: 4
Damage dealt: 0
He lost 1 hp, I lost 0 hp, I'm confused as to how that worked. Could you show the rolls you talk about in the game notes so we can see what's going on?
Started a race, all 4 cars behind the line, as soon as we crossed the line the race ended. Only noticed it a handful of times since it was released so I'm not sure if there are any conditions I can pass forward for debugging.
Not sure why, but my efficiency just dropped to .1 again. That's frustrating. Could use some balancing, would be nice if the developer included some instructions at all. Has potential but I'd give it a meh
Tab 1: Upper part, adjust stats up and down to balance your car, right now I've maxed mine. Lower part, drag this list up and down to see the cost of upgrades, it also tells you what each stat does.
Tab 2: Drag 2 lists side to side. Purchase car and driver, they each show you how they will impact your stats if you select them.
Tab 3: Drag list up and down, then click participate to choose a race.
Tab 4: Convert $ into research to buy upgrades, also can upgrade conversion efficiency and speed.
Tab 5: Unlocks at Race 30, not there yet.
Tab 6: Progress stats
Sorry that you're having that issue, I'm looking into ways to make this better for people who choose to fish in the final area with the long timer.