Really enjoyed this until lvl 15 where the issues noted below became REALLY prounounced. Not being able to lock a piece into place made this an exercise in inching the pieces along not figuring out the puzzle. Stopped playing there.
1 star, I hit training level 1. I'm still trying to figure out the controls. I manage to throw a grenade but it doesn't hit the bad guy. Do I get to try again? No I get level failed and have to start over. not worth my time.
Nice work here. I dig chain reaction games. Need to fix your graphix to support cinematic mode for those of us with high resolution laptop screens. Could use some music and I agree with djxamp there, could use a mute button.
Solid artwork for the type of game. Love the rolling drop total instead of a per-level total, sounds are cute and the levels are decent. Very nice work which could be fantastic with some tuning.
This was a super awesome game then I got to the scientist level and died after like 15 rooms and had to start from the beginning? No way. 2 stars instead of 1 for ciniematic mode. Removing from playlist and quitting.
zomfg is this a game or a fricking novel. There's like 30 pages of directions. I'm on a website that has games where you throw turtles do you really think I'm interested in reading 90 pages of documentation. This all needs to be discovered in the tutorial otherwise it's just not worth playing.
Pretty decent tank game. Could use a lot more levels. Seems a little to easy to take out enemies who are off screen while they can't hit me. Love running over enemies but enemy tanks can't run over me is a little simple. Expand the upgrades section. Turrent upgrades should be purchased not automatic. "You earn more points if you kill things outside of your tank." I'm not sure about anyone else but I actually don't care a hoot about points. I care about progressing in the game, upgrading my character/vehicle/whatever. If those points translated into something I could spend on upgrades I'd have been out of the tank for almost the whole game.
levels are too touchy. physics games are supposed to be about figuring out the puzzle. No fun when the solution is obvious but you just can't get all five things _exactly_ right.
I feel like I should just say ditto for everything everyone said. This game is _almost_ one of the best tower defense games I've ever played but the upgrades don't do enough. Where's my turret damage upgrade? You should be able to use all turrets and all turret upgrades when you replay previous levels. It needs an "earn more from each kill" upgrade. The turret shield is useless. I think with a little work this would be amazing.