Has some really good potential but it needs A) campaign level upgrades and B) the ability to control what your towers target. My THELs sit there targetting little tiny ships while the thing I'm trying to protect is being demolished by motherships.
lvl 18. I solve the level and it tells me what a waste. I haven't spilled anything and have exactly the right ammount of water in the bucked I just didn't do it the way the author wanted me to. Weak sauce mang.
Added an extra star because this game handles "Cinematic Mode" very well. It's hard to come up with an original gameplay Idea but I think Nitrome has pulled it off on this one. A great puzzle platformer. Hat's off to nitrome.
good game. I've been wanting to play one w/ this gameplay style for a little while now. A little too short. More levels, more upgrades, more bosses. ^_^
Nice graphics, interesting plot. More importantly the challenges are things that you can figure out logically rather than random stuff that doesn't make any sense. One of the better point and click adventures I've played.
Wait, what's up with the part where if you send a load of bubbles and your destination bubble producer hits an unlabeled limit you loose all the extras?