there's a really annoying glitch that's causing some horrible thumping sound, like a metronome, to keep playing. sometimes it's augmented with some other drum machine-like sounds. whoever made that should be shot.
and i hate to burst you guys' bubble, but part 2 is not in beta, in fact he hasn't worked on it for two years 'cause he can't find a programmer for it.
how are you all getting such horrible accuracy scores?
i'm sorry to be cocky but even without my horribly needed glass and off sinc eyes i got 94 percent top ten high score.
am I weird or all of you?
they should make multitasking keyboard controlled, so you can use one side with one hand, and the other with the other hand. otherwise a lot of it has to do with mouse speed.
and i don't understand how over 100 people got 100% at multitasking. that seems impossible. not so much because of multitasking, but i find the images rather difficult.
it's a rather bizar but unsurprising irony that what's doubtlessly the best game on kongregate has such low rating, while the most boring stock tower defense games have the highest ratings.
@throckmeisterz: the whole game is based on mouse control. what, we're not allowed to have a game like this only because you don't have a mouse? get real
82%, while screwing mutlitasking with only 43%. i got 100% for perception.
they should give you some time to understand the assignment before starting. it wasn't always clear.
other than that use your normal rifle, the one that has unlimited ammo, for everything, saving your shotgun for overwhelming nearby crowds of zombies, and your other two weapons for bosses or groups of shooting fatasses. and most importantly, always shoot the fast worms first, then the shooting fatasses, then black zombies, saving normal zombies for last. Please keep these comments alive by clicking +, thanks.
since nobody knows how to play anymore:
* Normal zombies: keep shooting them with the rifle when there's nothing else to shoot, move away if they're eating you
* Black zombies: stay together and cover any wounded ally (they have red outlines) because they can't see them, and stay within lightly colored floor areas.
* Worm zombies: split up and shoot them from afar. cover eachother by shooting those fast worms when they're eating an ally, which makes them stop eating and chase you instead.
* Shooting zombies: split up so that they can only fire at one person at a time, shoot those fatasses from a distance while dodging their attacks.
* Boss zombies: split up and keep shooting at it from multiple directions. stop shooting at it if it gets too close to you while facing your direction. especially shoot at it if it's eating an ally, to make it stop eating and chase you instead.
Zwarte Piet is a black (from chimney sweeping, not ethnicity, supposedly) helper of Sinterklaas, the Dutch mythical 300+ year old red-robed Bishop (actually a christianised version of the Pagan god Odin) that gives presents to children every december.
the Coca Cola company turned this into what Americans know as Santa Claus, with the helpers being elfs - similar to the original Odin lore.