sometimes a unit naturally becomes greater than any hero i ever made. but you should never make heroes, they'll just get drowned.
you shouldn't even gather, because a gathering is too easily swamped.
in fact, all you end up doing wait for wave to end, demolish sniper tower, build new depot, build new sniper tower, build workshops, give sniper tower max accuracy when wave starts, and repeat from start.
BORING
FAIL.
sometimes sniper towers are built in no fire mode, and i can't switch it. sometimes i tell it to provide ammo, and it just won't, nobodies moving. it might have been nice, but untill it's fixed it's useless.
also it would be very nice if you could prioritise or cue orders, rather than having them randomly carry out orders thereby blocking their own way and such.
brighton square is completely impossible in hard mode. probably because windshields don't do shit no matter the grade. how about some fµcking bulletproof glass eh?
the ending kinda made me lol. i got all that just from those clues?? wow i'm smart! :D
at any rate, obviously peter steele's blood type should have been o-.
i can only get 226 achivements. the others won't work, like how do you loop a corpse or die in the 6th stage?
the controls need a little work. often it keeps walking left if i pressed it. (or is that my keyboard?)
adn to think this was actually an example of a 'modern game', when "old school" refered to pac-man and space invaders. A 3D INTERACTIVE ENVIRONMENT, OMG!! AND CHECK THAT SOUND! it was unbelievable at the time.
insane plot that simply doesn't make sense, other then being throuroughly misoandric. and the missions, which are buried in stupid over-the-top plot, are extremely easy and uncreative.