General useful info: http://www.reddit.com/r/idleraiders/comments/35xu4t/spoilers_the_inn_of_information/ All items currently existing, how often they drop, and where they drop: http://www.reddit.com/r/idleraiders/comments/35uaxw/items/
Alotabi - If you mean adding zombie dolls, then no. Pwnzer - 0rava posted it in the forums. He didn't say directly "the portal gun will be added", but he said "I believe this has been requested for a while..." with a gif of the portal gun working. It would have been added earlier, but the functionality was difficult.
Wait, the Space Altering Scroll doesn't just increase the attack of all allies for 5 seconds, it increases the attack of EVERYTHING for 5 seconds. Now I want to be able sell these things even more (I won't drop them, though).
To add on to Sanchimaru, it would also be nice if healers and archers would run away from enemies as well (not interrupting their attacks - actually, you can make attacks interrupt running).
It would be nice if I could trade my findings to the trader for gold. Though some people might want otherwise, I would also like it if they aren't put in stock when sold.
I just farmed thousands of gold coins. Trader comes in with 5 books for sale. I buy them all and equip them, then complete the Crypt raid. Trader is still there for some reason. Come on, leave and get some new books. If you want my coins, don't just stand there, go get something and I'll trade you my coins for it!
EDIT: You could make the world map mode just a map that shows the areas, but not heroes and enemies - the movement is still the same, and you can get from one place to another quickly without running through the entire area. When you click on an area, you can see what the enemies in the area are, and if you click the enemies you can see their stats.
Since there are paths like that, I was wondering if you could make some kind of world map mode (optional) that shows every area at once, which you can move around. However, heroes will only go to the area you tell them to farm in, and enemies will stay in the area they spawned in. This could cause problems with movement, though.
I really like how you made slight changes in background in each area, to show what the next area will be like (Like in the woods, there's a pathway of orange trees, and in the path to eternity, there's some sand).
Wait, is the Pabulum Pit the last farming map? (I rocketed through after finding out about the clicking... DO NOT reduce clicking power though.) How close are you to finishing a new one?
GedoGone - MaD Lab is a place where you can create your own items and submit them to 0rava. If they're good, they might just be added in the game! If not - Well, just try again. You can import items you make, but they aren't saveable (if you try to save and load a level with one, everything will completely glitch out - It's cool to spawn a doll, import and item you made, and just see what the doll will become). Upload your item to Imgur.com and post the link in the forum thread to "submit" it to 0rava. Have fun making items! (Forum thread and MaD Lab found in description.)
How do I unlock new farm maps? I unlocked one, but I don't know how. Probably by killing monsters in the previous one. There should be something to show that. Also, how can I get new equips? Can I customize and repair my base? I noticed that someone commented about a shop guy who occasionally comes. He should always be available.
Bran - Use the properties menu and turn on all elemental properties. Then make a level with a "quest". This game has no stories (unless players make one), no quests (unless players make one), and everything is unlocked at start.