Could you make background everywhere (Floating towers? The slimes float when they leave?), and some targetting options for towers? Like selecting a location for them to shoot, or choose "target weakest", "target strongest", "target fastest", "target slowest", "target closest", etc?
Wait, what? I just played this game for the first time, and I get no tutorial? I have no idea how to play this. I also instantly get the easy badge? What?
It would be nice if autofire was an option, not permanent. I prefer to play games without autofire (or a setting to turn it off, since most people prefer autofire).
It would be nice if we could fight bosses multiple times, but when the bosses respawn they move slightly to the side so the second fight would be optional.
It's actually possible to kill Godcat in her cat forms. While it would take a really long time to get high enough stats (so many permanent stat boosters, level ups, skill points...), it IS possible. Did the dev even put a death animation for them? Or drops?
Neyonyokl - Though OMG already replied, there's a better way. Pause and drag the hat over the doll's head, then weld (P) it. This lets you wear riot helmets normally (and some others too). Remember that when you load the layering reverses, so remember to load (V) before publishing so the layering will be good when you publish. Oh, also: Remember to save (C) before loading.
Really? At first I liked the update. Then I saw that, in the jungle, you put a new boss that HAS to be defeated right in front of a really difficult battle. :/
"Equip" should be replaced with "equipped", and there should be a confirmation before selling (like double clicking to sell, or a "are you sure you want to sell item name?" screen). Other than that, good game.
There's a faster way to win level 8 - Launch the knight up. Put a block so when he goes right, make him go left immediately. He'll go through the block. Launch him down and you win, without all the stuff the dev planned for you to do!
Okay, actually, I just realized I need all the artifacts completed before moving on to the next episode. That's really bad, especially with the "number of attempts" counter on the bottom. I assume that I'll have to pay crystals to complete artifacts when it runs out. Please at least remove the counter.
For all of you complaining about the energy system - You can buy Immaculate Glow very early in the game (you start off with most of the energy needed for it, and can get the rest from quests). It doubles your maximum energy, so it should help you out a bit. (Also, it fully refills your energy when you buy it.)
I have really high thunder resistance right now. The battle against the Praetorian would be so much easier if it just used machine guns (charging when it uses them), Ion Cannon (it barely hurts everyone and even heals Matt because of my thunder resistance), machine guns (and charge), Ion Cannon, etc.
I just equipped a new bow, since it would give me a huge advantage in the next battle I had to fight to progress. Then I fought a battle for treasure in which every monster would be healed by its attacks. :/
Remember: Before suggesting anything, please look at the FaQ in the description (the link in the instructions leads to the same place, so you can use either). If you want a special item, then please search (click the item name and type in the name of the item you want) for it first. If you want a special feature (like shooting guns), then look in all the tutorials first. Some items or features suggested already exist, and most of the others will never be added (which ones are said in the FaQ). Please +1 this so everyone can see (and number of comments about existing things or things that will never exist will be reduced)!
Much better than the last ones (except with the energy needed to make elements, it takes too long to recharge and is just a bit annoying), but I think you should be able to go back in the things said about elements instead of only forward, as well as being able to rotate the planet.