Azrielle - 0rava said it's extremely hard to make each item have a separate blood color, so they all have to have the same color blood. You can change the blood color with the environment button (the one that looks like Earth).
Last mission: "There's something else out there..." *Transmission ended* Ships, slowly increasing in difficulty? Why not just normal ships? (Later) This is taking a while. Is this survival mode? If so, it should have mentioned that! Where's the gunship? (Later) *ENEMY GUNSHIP DETECTED* Finally! *Giant purple and black orb appears* WAIT WHAT IS THAT. *Orb starts shooting bullets and missiles from inside, with no visible cannons* WHAT? *I die* :O *Retries from gunship checkpoint* *Orb re-appears* *Dies again* Does that thing even have HP? *Eventually, orb explodes* What? No end dialogue? No levels after that? We should have something that at least someone explains the orb, or at least some confused speaking.
It's really annoying that rockets automatically detonate when they reach the mouse. It would be much better if they would circle around the mouse, or go slower so I'd have time to move my mouse away.
Don't syphon Anna. Every time Anna was syphoned and she used a regular attack, an icicle landed on top of the enemy she targeted, using the instant death effect.
I just discovered this (useless) information: The ??.@'?]-?e??255 (AKA The Glitch) uses fire attacks. Unfortunately, you can't block it's attack by equipping items strong against fire, since it instant-kills players with it's 0 damage attacks.
I'm seeing some enemies that don't even exist in EBF 4 or EBF 3 in the ??.@'?]-?e??255 (AKA The Glitch) boss. Either these were EBF 2 or EBF 1 enemies that weren't put in 3 and 4, or they're new enemies for EBF 5...
Tip for the sandworm: Just spam poison attacks, don't bother with anything else. Focus fire on the worm, ignore the tail. The worm will decrease your attack to almost nothing, but if you poison it enough, it should act like a full turn of normal damage attacks on it (I got 20,000 damage from poisoning each turn). Natalie should always heal and revive except on her first turn, as with most battles.
Tanama2, if you want to put a comment, could you put everything you have to say into one comment? Like that last thing would be "I have an idea - There should be a gun that turns the doll into sand or dust.". And don't try to spam my PMs again for replying this, I muted you (as you muted me). When you do that, it makes spam. Also: As I mentioned earlier, you can make it in the MaD Lab. Link in the description.