The game sometimes softlocks after the first level. I was able to get around this by switching from Firefox to Chrome, but also by switching to another computer with identical Firefox/Flash but different hardware and slightly newer build of Windows.
It's unfortunate that more than once I had to think about how to get Sushi Cat to the end before he got too big, because he kept getting stuck. Fun game though.
Sorry about that. Looks like the code gremlins got one of the 3 play servers for the game. Unfortunately it was in the middle of the night. We fixed it as soon as we woke up.
So that horrible platform on level 25, you know the one, what you have to do is wait until the vertical ball is at your side and the horizontal ball nearest you is down. When they are together, run left, jump over the horizontal ball in the middle as it returns, and then run to the end.
It seems if you save before evolving you can load and get a new evolution which also fills out your chart and gives you the skills of all forms you've found.
I've found the best approach here is to focus on that jagged edge shape. Find the most likely edge pieces, then build out from that piece worrying only about making a solid block. When you get to the end, if you have a hole that looks like a piece rotated, just move some pieces (counter) clockwise around the board or to the opposite side until it fits. Oh, also, every stylistic aspect of this game, from the sound effects to the animation, is revolting.
Sorry about that. Looks like the code gremlins got one of the 3 play servers for the game. Unfortunately it was in the middle of the night. We fixed it as soon as we woke up.