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Pieces' Comments

Comment

Nuclear Eagle

Play Nuclear Eagle

Dec. 04, 2007

Rating: 0

fun but repetitive. cute and a good quick play.

Dolphin Olympics 2

Play Dolphin Olympics 2

Dec. 04, 2007

Rating: 0

Finally hit that starslide above pluto and got m'self some fish at the restaurant (ur, diner). Amazing game, terribly addictive.

Dolphin Olympics 2

Play Dolphin Olympics 2

Dec. 02, 2007

Rating: 0

GAH! 1897.29 m. Just 102.71 more... sigh. So close.

Dolphin Olympics 2

Play Dolphin Olympics 2

Dec. 01, 2007

Rating: 0

Awesome game, intensely difficult. I don't know if I'll ever get the impossible badge.

Indestruct2Tank

Play Indestruct2Tank

Nov. 27, 2007

Rating: 0

very fun, badge worthy!

Ragdoll Laser Dodge

Play Ragdoll Laser Dodge

Nov. 25, 2007

Rating: 0

Challenging and fun. Not much replay value, but cool. I'd be very cool with this having a badge or two.

Sniper Assassin

Play Sniper Assassin

Nov. 25, 2007

Rating: 0

good concept, but add difficulty and length. Not particularly pretty. I love the music, though!

Anika's Odyssey

Play Anika's Odyssey

Nov. 25, 2007

Rating: 0

A stunning fantasy. Beautiful. Good job.

Bloons Tower Defense 2

Play Bloons Tower Defense 2

Nov. 25, 2007

Rating: 0

still a fun game, even if the tacks make it a lot easier than the first to get no deaths.

Treasure of Cutlass Reef

Play Treasure of Cutlass Reef

Nov. 25, 2007

Rating: 0

As has been stated before, the early levels are way too easy if you up crew quickly. I appreciate the growing difficulty curve, and the quirky pirate spin on the old alien defense game, though! 4/5

Raptek Arena

Play Raptek Arena

Nov. 20, 2007

Rating: 0

I really enjoy this game... as a wizard. The other classes seem like button mashing, but the wizard is fun + challenging. Also, I like the Charisma add.

N3wton

Play N3wton

Nov. 13, 2007

Rating: 0

Basic good fun with physics!

Army of Destruction

Play Army of Destruction

Nov. 11, 2007

Rating: 0

Not a great defender game. There are many better which are more worthy of an hour of my time or a badge. Ugh. Who's picking them? Are they paying money to Kong to get a badge added?

Ether Cannon

Play Ether Cannon

Nov. 11, 2007

Rating: 0

Good game, not great. The graphics were my favorite, as well as the ending. "There has been a great disturbance in the Force..." heh, heh. BUT: I feel level ups should be clearly marked for weapons, and that the boss shouldn't be killable by your own explosion (that's how I won).

Feudalism

Play Feudalism

Nov. 11, 2007

Rating: 0

I agree with mkickon. The game becomes skewed once you acquire powerful units (I worked with Crusaders... never lost one after buying 10). Some fixes are in order: massively increase the price of scrolls. Army should be expendable, not heroic, allowing the hero to hide behind. Also, cap the power of an army in battle. Perhaps only 1 of each "type" of heroic unit--thus, you can only have 1 crusader, one black samurai, etc. this would require more strategery.

Bot Arena 3

Play Bot Arena 3

Nov. 02, 2007

Rating: 0

An excellent, addictive game. I played it through! What a wonderful waste of time.

Breach

Play Breach

Nov. 02, 2007

Rating: 0

This game is pretty bad. C'mon: bad music, rather random gameplay (I'm sure skill is involved, but winning seems to be based more on waiting for a good map than on skill). Challenges should be for better games. Good lord.

Max Mesiria Chp1 RPG

Play Max Mesiria Chp1 RPG

Oct. 27, 2007

Rating: 0

A good RPG starter, fun, requires some strategery, with beautiful music and gorgeously drawn backgrounds. There's not much there plot or gameplay-wise, but for a RPG written by a single person, not a team, this is gorgeous. 5/5.

Thing-Thing Arena 2

Play Thing-Thing Arena 2

Oct. 27, 2007

Rating: 0

The controls are annoying and the randomness of arenas and overall glitchiness makes this game somewhat unpleasant. I'll get the card, and then never touch this one again.

colourPod

Play colourPod

Oct. 23, 2007

Rating: 0

The game is gorgeous, with fantastic mood music. Greatly appreciated. Perhaps introduce green and yellow at slightly earlier levels? Even making it to 10, where yellows appear, is VERY challenging.

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