Bug report: Zina's "Eye of the Tiger" says that it attacks an enemy at random. However, I used it when an enemy switched out, and it hit no one. Seems it shouldn't do that.
Even 10% to win a card seems a bit high. Some of us have been doing challenges for months now (or even around a year!), it seems odd to just toss out cards. 3% seems right. I say that despite still missing some.
It's once I've spent 6 hours on the game and have levels with no difficulty left to go that I remember how poorly designed this is. It's a timesucker, yet addictive. Augh!
This is fun, but way to easy and simplistic for anyone with reasonable typing skills (read, most adults), and possibly too violent for little kids learning typing. It's an interesting concept, though. I like the music and background.
Even proving to myself that the hard badge was possible didn't remove this game from the evaluation of 1/5, or "bad-controls-headache-migrane-land." Yay.
The hard badge should really be for winning on hard only. It's not that difficult to get through level 9 on medium, especially as Evil Wizard. Hard is difficult, though, especially levels 4-9.