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Pimgd's Comments

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Arkandian Crusade

Play Arkandian Crusade

Dec. 24, 2010

Rating: -3

Healed (6D6): 37 + 2 Wait, what? Used Greater Heal btw.

Run Elephant Run

Play Run Elephant Run

Dec. 04, 2010

Rating: 1

[PROFANITY] STARS, [PROFANITY] BEACHBALLS ... [PROFANITY] GAME

Danmaku Legend II

Play Danmaku Legend II

Nov. 24, 2010

Rating: -3

1/5, Danmaku games should be about dodging bullets - Which is not possible with such a HUGE hitbox.

Robo Chess

Play Robo Chess

Nov. 24, 2010

Rating: -1

1/5 no draw

GrindQuest

Play GrindQuest

Nov. 17, 2010

Rating: 2

Typo - Currently, you're stating with rage - "he deals 5% per point of damage recieved." This translates into that 200 points of damage wil do 1000% of... something? Fix would be "He deals 5% of the damage recieved per point."

Vampire Scent

Play Vampire Scent

Nov. 16, 2010

Rating: -3

Let us ree se cue your servant... I also spot quite the amount of typo's in here. Such a shame. (Resurect, anyone?) Nice shop theme, btw.

TextRPG: The Rise of Diablo

Play TextRPG: The Rise of Diablo

Nov. 13, 2010

Rating: 1

Demo update: Equipment is working, battles are working, travelling is working... Did I just say travelling? Yes I said travelling. Working on adding things like potions and quests and achievements and... and more!

TextRPG: The Rise of Diablo

Play TextRPG: The Rise of Diablo

Nov. 10, 2010

Rating: 143

For all those who don’t have the collab thread in their favorites (and who would), TextRPG 2 is progressing nicely. Most of the code behind the scenes works, and I’m on my way to basic demo in a matter of DAYS. Hmm. I hereby PROMISE to deliver a demo THIS YEAR. DUN DUN DUUUUUUUN

Developer response from Pimgd

TextRPG 2 was canceled, see updates section.

TextRPG: The Rise of Diablo

Play TextRPG: The Rise of Diablo

Nov. 07, 2010

Rating: 5

@antkins - You got one-hitted. Increase your HP to prevent such a thing from happening... And remember: no amount of healing offsets a OHKO.

Game Development Room (GDR)

Play Game Development Room (GDR)

Nov. 06, 2010

Rating: 10

UG, could you add a popup with the "This is GDR and it's used for blah blah blah blah" if it's the first time playing? New people keep asking "How do I play"

Apokalyx

Play Apokalyx

Nov. 06, 2010

Rating: 2

Boss is ridiculously overpowered. 365 damage on a single attack? 1/5.

Axion RPG

Play Axion RPG

Nov. 04, 2010

Rating: 1

Minor heal adds 50 in battle, and 40 outside of battle.

TextRPG: The Rise of Diablo

Play TextRPG: The Rise of Diablo

Sep. 06, 2010

Rating: 4

Developer's survey: Harvestables as a random event in TextRPG 2 - what's best? Make gathering them based on... 1: a chance given by the harvestable. (Apple tree: 50% harvest chance) 2: a chance given by special "harvesting level". (Apple tree: harvesting level*2% harvest chance) 3: tools you can buy. 100% success rate, but limited uses. Please leave a comment - it's important!

Game Development Room (GDR)

Play Game Development Room (GDR)

Sep. 06, 2010

Rating: 1

I refuse to let it die though. I might be a very young old grumpy man, but I definetely like being here and helping people. Just because it's not the high season doesn't mean I'm closing up shop.

Ultimate War

Play Ultimate War

Aug. 31, 2010

Rating: -15

1/5 no mute (it doesn't work)

Game Development Room (GDR)

Play Game Development Room (GDR)

Aug. 27, 2010

Rating: 6

I don't think you should separate the languages. AS2 and AS3 are similiar on the model aspect (consider writing a "Students in College classes" bit of OOP-styled code in both AS2 and AS3, and see the similiarities), whilst they differ in the view and controller. Besides that, we don't have a lot of people in here nowadays...

Master of Fortresses

Play Master of Fortresses

Aug. 27, 2010

Rating: 0

This game is bugged beyond hell. It's also missing several key features (free resale if you misplaced something), and doesn't deserve the card nor badge simply because it's so buggy, hard and honestly, crap.

TextRPG: The Rise of Diablo

Play TextRPG: The Rise of Diablo

Aug. 22, 2010

Rating: 2

SoberIRL - Can you point out some of the faulty english? I have a feeling that I'm just doing 1 thing wrong, over and over again, throwing people off.

Sorcery Quest

Play Sorcery Quest

Aug. 17, 2010

Rating: -5

Saw the beta before, found it to be extremely lame. 1/5 for the turn based thingie. It's just not fun - allow us 1 battle per token, not 1 round per token.

BaBuCo Pong

Play BaBuCo Pong

Jul. 20, 2010

Rating: 3

I died. Not because I werent skilled enough, but because balls get stuck inside my paddle, to then pop out at the other end. 1/5, sponsor value $10.

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