I got to level 134 and my flash player crashed, I said "D:" in a comment and got down voted. MotherPluck the down voters, I don't see the reason for it.
Go to sandbox, hold down p for ~20 seconds, let go for 5 seconds, hold it for another 20 seconds, let go, and do it one more time. That's roughly what lvl 140 is like.
Can you eliminate every car but your favorite color(or 2 colors)? Can you do it under 60 or 50 mph? Can you get just the two cars you like least gone under 40 mph? Can the creators do something even more with this concept and leave this as a free mode inside of the game?
4/5 Great creative game with lots of entertainment to be had. Lots of things you can try to do, though honestly, this doesn't feel like a finished product. It would have been a 5/5 if it had a mode with goals and other things and then this as a free mode if you just felt the need to ramp a car off a cliff at 150 mph.
As mentioned in the description, this was produced in a very short timeframe for a gamejam, and as such it could only be a very simple production. It wouldn't be in the spirit of he jam to add more gameplay features afterwards. But I am looking into adding these kinds of stats/badges for the things you can do with the game as it is.
If i didnt hate platformers this game would be great. i wish i could see what the other cartridges are like but since you cant skip carrot story im not going to bother. 3/5 because you're trying to force me to play content i dont like before i get to something i might enjoy. Great game though, the switching between space/ground is very good and over all the game plays well.
I think romeo's broken. Either that or he needs a better explanation, because sometimes he heals, sometimes he doesnt. That sort of sporadic reliability makes him a bad choice.
By the way its been said before but by far the best combo is 2 shadow dragons corpse king and entropy demon. 1 shadow dragon has more dps than 2 soul seekers. I beat the final round with 2 shadow dragons and 2 scar face, but then i tried the above mentioned combo and suddenly endless mode has an ending.
About a minute of playing and this game was already getting boring. Yay, I press down then up while I repeatedly mash ctrl or a. Also, for the love of God, this game NEEDS a mute button.
Interesting art, fairly compelling for this genre of game. The best part of the game was the use of layering rather than just blending colors. This gave things perspective and allowed you to have the fantastic and somewhat contrasting art while maintaining well hidden items. The non-static levels kept me moving and looking, so I never really got bored.
The teddy bear reminded me of the teddy ruxpin I had growing up lol. Overall, kudos on an engaging hidden object game.
If you're having trouble getting perfect hits and you're just trying to get achievements/defeat a boss, you can hit the pause button and hit the replay, the perfects count and you don't have to wait till the end of a run. Its also a good way to practice if you're not very good at it.
As mentioned in the description, this was produced in a very short timeframe for a gamejam, and as such it could only be a very simple production. It wouldn't be in the spirit of he jam to add more gameplay features afterwards. But I am looking into adding these kinds of stats/badges for the things you can do with the game as it is.