Couldn't really play the game. Mute button doesn't actually mute. The guy still talks LOUDLY throughout the beginning of the level, and the menu still beeps. I'll try again if there's a legitimate mute button (preferably Before loud music and talking starts) in the future.
I kept thinking it was going to get harder. It never really did. An interesting puzzler idea, but needs some difficult levels. Take a look at some Sudoku puzzles, they can't always be solved proceedurally, they put in effort to force you to think "Well 'A' has to be 3 or 4, 'B' has to be 4 or 7, and 'C' has bo te 3 or 8. So this must be that and this must be that making that that."
Very cute and interesting game, but has a few problems. When it first booted it felt a little laggy. That cleared up by the time I got to the first level though. However, at one point Unity just straight up crashed. It was the level where you jump from the square platform past a saw onto a long walkway that has a line of saws, then you wait for the elevator and take it past a few ghosts, to a point in space above the end portal, and have to jump for it. When I landed on the portal, it crashed. Too lazy to replay what I think was most of the game to see the last few levels.
So there's a music mute button but no sound mute? wtf. I swear this week, it's like we're back on newgrounds circa 1996 with the lack of mute buttons. When are flash game devs going to learn?
The game was alright, but needs some improvement. I disliked how you introduced the finger that pushes you across the level. I hate having to redo levels that I've finally mastered over something so silly. I feel it should have been introduced on its own. That's a principal of video game design, actually.
Also, you should really put mute buttons in your games. I was trying to watch some youtube videos while I was playing this game, and was forced to stop watching it because of the game's loud music. It's 2013, not 2000, all flash games should have mute buttons. Tutorials on adding mute buttons to your games are numerous.
Subsequently, how the heck did Blizzard force you to remove their music and art, but not the names of their in-game locations?? Seriously, come up with your own ideas!!
I can't imagine why this was ever taken down. With the same factions and races as World of Warcraft, I'm sure there were plenty of other 'parallels' in the original version. You're also using a trademarked and copyrighted character as your 'studio' logo. GJ bro. Come up with some original ideas.
Sorry, I was momentarily struck dumb by this submission.
This is not a game. At best, it would be a flash-based database?
It would be, anyway, if you had filled out more than one category. You have only included one king, and drew him in a fashion that would have made Newgrounds users from 2003 disappointed.
The buttons work, at least the ones you've bothered to fill in, so I guess that's something on your side. Regardless, even if it were filled out, this is not a Kongregate submission. Kongregate is a resource for flash developers to upload Games.
You should really look into some other resources out there. The previously-mentioned Newgrounds doesn't discriminate based on the type of flash presentation, though I imagine anywhere that you upload this, you'll be getting bad scores. It's incomplete, it's small even if it were complete, and there is no indication as to what the purpose even is.
Flash games shouldn't nothing