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QA_2's Comments

Comment

Drift Runners

Play Drift Runners

Mar. 13, 2009

Rating: 0

Competent but uninspired.

Music Catch 2

Play Music Catch 2

Mar. 13, 2009

Rating: 0

I don't give out a lot of 5s. This game made my day measurably better, though, and it definitely gets one.

Mr. Bounce

Play Mr. Bounce

Mar. 10, 2009

Rating: 0

Moving blockers is lame.

Death vs. Monstars

Play Death vs. Monstars

Mar. 10, 2009

Rating: 0

Only shooting backwards is pretty annoying, but this is still fun. 4/5.

Aliens Must Die : The Jupiter Wars

Play Aliens Must Die : The Jupiter Wars

Mar. 09, 2009

Rating: 0

Difficulty kinda jumps from easiest ever to really hard there... a bit irritating. Also, music is bothersome, although kudos for having a mute option.

Tangerine Panic!

Play Tangerine Panic!

Mar. 09, 2009

Rating: 0

The little comments from the stick man are the best part of this game, but that doesn't mean it's not better than a lot the stuff on this site. 5/5

Achilles

Play Achilles

Mar. 09, 2009

Rating: -1

Also, please stop using this horrible engine; it made Warlords a bad game and it makes this a bad game. In both, the enemies just walk on top of you, and then your attacks can't hit them but theirs hit you.

Achilles

Play Achilles

Mar. 09, 2009

Rating: -1

Alt controls 4 & 5 don't work, and also WHY CAN I BE HURT ANYWHERE BESIDES MY HEEL? I AM ACHILLES.

Warlords: Heroes

Play Warlords: Heroes

Mar. 09, 2009

Rating: 0

Mounted guys are so cheap, especially since your henchmen can't block.

Kingdom of The Wind

Play Kingdom of The Wind

Mar. 08, 2009

Rating: 0

Also, upgrading your mana pool max sucks, as it makes the in-battle upgrade more expensive, but doesn't increase your regen rate like the in-battle one does.

Kingdom of The Wind

Play Kingdom of The Wind

Mar. 07, 2009

Rating: 0

Wow, just like every other war/defense game out there, only your units are too dumb to fight something on the other side once you pick a location for them.

Max Mesiria Chp1 RPG

Play Max Mesiria Chp1 RPG

Mar. 07, 2009

Rating: 0

RPG DESIGN LESSON #1: Enemies that spawn more enemies are annoying as hell and should never be used (except *maybe* as a boss encounter.)

colourPod

Play colourPod

Mar. 07, 2009

Rating: 0

Pretty good, but not really worth playing for no other reason than the second version's vast superiority. Still 5'd, though.

Ancient Origins{flying fish}

Play Ancient Origins{flying fish}

Mar. 07, 2009

Rating: 0

Profoundly annoying. Ugly, irritating music, and the fish spends a lot of time off the screen and invisible, which makes the imprecise controls even harder to manage.

Monster Master

Play Monster Master

Mar. 07, 2009

Rating: 0

Way too much luck. Dice rolls remove any semblance of strategy.

Bible Fight

Play Bible Fight

Mar. 06, 2009

Rating: 0

Irritatingly glitchy, and the fact that clicking anywhere but a control takes you to a new web page is stupid.

The Last Stand

Play The Last Stand

Mar. 05, 2009

Rating: -1

I must be missing something obvious here... I have my cursor over the zombie's head, I'm standing right in front of it, I empty my entire clip into its face, and nothing happens. Aiming at the head every time, I still die the first night because they just take so long to kill... What the hell am I doing wrong?

colourPod 2: dimensionPod

Play colourPod 2: dimensionPod

Mar. 05, 2009

Rating: 0

I hate you because your game hates colorblind people. Everything is fine until the light blue pieces start appearing and then I keep trying to absorb colorless pieces and then I die. Good concept, but if a distinction is that important, try to make it more accessible.

Meat Boy

Play Meat Boy

Mar. 05, 2009

Rating: 0

This game isn't difficult so much as it's handicapped with terrible controls.

SandStorm Racing

Play SandStorm Racing

Mar. 05, 2009

Rating: 0

Not a huge fan of racing games, but this one's well made, so I gave it 4/5.

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