Game seems fine, not great, not bad. People are always gonna complain about premium content because reasons, but it's not really a big deal here. I like the extra bonuses for maxing most skills, although I think the level 3 Winter's Freeze bonus is a bit too good (x4 bow dps for 10 seconds + the blizzard effect tends to completely destroy everything on the screen, even bosses).
please change the mute to split sound and music. I don't want this playing music in the background, but I like it letting me know when a pilferer shows up, or I got a research point.
well after patch 1.43, there is gonna be a little break, since i'm working on other games, but i have only focused on this one, cause people seem to like it :) but i wanna get back and develop more then just 1 game :)
I'm confused by all the people who are randomly upset about the order the colors are in. The color adjacencies are readily available, why does it matter? Is it just an elaborate troll?
Guppies and relays are actually completely unnecessary on experiment, you have so long before you are pressured or the pods' hills are climbed that you can easily get a bunch of strafers up. You can just target them on the pods and any creeper that gets anywhere near will get blasted down again.
It's probably just because I'm really bad at headshots, but 200 seems like an awful lot. It's not like it's fun to play on in endless mode to farm headshots; 40 days of the exact same no difficulty gameplay was already more than enough. Why do zombies only do 1% dmg, and only like 1/4 of the time when they get to your house? It'd be a lot more interesting if there were any chance of failure.
This seems really good. The simplicity is nice, but there's still enough depth that it's interesting, and there's tons of unlockable starting options to add variety.
I dislike that the gold income is not up to the task of being properly upgraded for the final boss, so I have to grind a lot even after doing every challenge level. Other than that, the game seems pretty good. I like that the boss is challenging, although it's a little jarring that he's so much more challenging than everything else, and the ally AI really doesn't bother me except for on time attack challenges.
Ok, I'll be clearer. The game remembers whatever I input until my guy has performed the action for every button that I hit. This means that if I get excited and click a bunch, my character will stand there blindly attacking in one direction until every click has been resolved, so clicking too much to chop a few times ends up completely disabling my character for a considerable length of time. He should not remember so many inputs, it just forces me to play your crazy, over the top action game in a very subdued, passionless manner, and it completely kills the energy of the game. I would probably reduce the amount of commands he'll queue up to 1 so you can input what you want him to do next during a move, but you can't accidentally input 3 minutes of actions and then be completely locked out of the game.
This has got to be a lag/browser/end-user issue, because i didn't program it to queue. the moment you release the mouse button, the hero will stop attacking. it's a simple mouseup conditional function.
The game seems neat enough, but I have pretty serious issues with how the game queues up commands seemingly infinitely. Having to constantly fight my instinct to click like crazy when I want to cut up some ninjas because it will queue up minutes of attacks where I completely lose control of my character is incredibly frustrating.
What is going on with duel power? When I equip stuff, it says I have around 2.5k power, I hit save, I go and duel people, and my power is down at around 1.2k power, about what I have without gear. While fighting, it shows me wearing my stuff every time. When I refresh the game and check my duel equipment, it shows me naked and at 1.2k power, but when I re-equip myself and hit save, when I leave the equip menu and come back it shows me fully loaded up with proper power. Do not understand.
Next patch it will be done.