Definately too slow. Also love how the enemies jump from dealing 50 on average to dealing 600 on average the next step. That being after my main focus on items = defense + health. :/
Balancing: Spider Mech needs to get a decrease in range, and possibly power. Chain Bot needs more hp, and possibly speed. Great game. Hope to see multiplayer in the future (EMP needs to not give profit by then) ^^
Assasins "at will, 90% evasion" is gamebreaking in this game. I can have roughly 10 towers at lev 4-5 and se 9 out of 10 assasins just walz in, grab all my gems and walz out again without ever getting hit. :/
Tanks fitted with a flamethrower stops just short of firing range rather often. This happens even in downward slope. They just stand there having a shootout with tanks with longer range. I can understand if long range tanks can beat firethrower tanks by retreat + shooting them, but i don't want to fail because my own tank doesn't realise it's own firing range. :/
Making the sight dark red fails at night. That and the complete imbalance in randomisation on hardcore is my only complaints. Otherwise this is basically the best flash game out there along with minions and maybe Bloons td3 (4 lags the towers)
What kills you in this game is that the lag stops the towers from shooting. Im bored getting killed on lev 71 every time now because all my AoE towers stop.
Here's my imitation of a cadre of mages: Ah, we've finally gotten our enemy down to 3 000hp aka 3% of its life. Oh wait! There's one with 1 000 000 000hp. Lets switch to that one instead. And lets also keep firing on that one instead of the current on or the next 20 ones with 100 000hp's each which we actually have a chance of hurting. Yeeeyy!!!
Got to wave 83 by startning out with archers, then red mages for 2 rows.. final towers filled with necromancers. I don't see the point of sending a wave of 20 mobs when your complete upgraded toer of mages cant even kill one of them. Hearts seem to come random as well. :/
The boss with 3 healing orbs have another healing orb centered in the middle of the ship. That means you cant aim at the cockpit, you have to try to take down the wings. At least, thats what worked for me.