The button is supposed to annoy you. If there were an autoclick feature, it would ruin that part of the game, and you don't have any need to click the button anyways. There is already a +200 autoclick adventure in the epic adventures anyways(no rewards though).
The respawn system would be nice... but the fact is, if you don't lose your combo at the final boss (by the end I still had like 180), the last kill gives you so many points everything before it is pretty much worthless. So respawning has no negitive effect.
Don't complain about the premium pack. It's just a small thing, not like having a whole currency that you need to pay for or limiting story progress, and you don't get attacked by ads like in some games. I just hope that kind of stuff dosen't happen in EBF5
could you please make the blades for mecha crab in challenging (and deadly, if they are there) a little smaller? It's almost impossible to jump over them.
My team has killed gods, withstood nukes, destroyed millions of monsters, can carry 100s of weapons, armor, and 1000s of materials at once(in addition to 10000s of gold pieces), But... They can't step over a single rock. I suppose they're carrying to much weight or something.
needs upgrades, This game could be good if you use the system where you start out with more gold every time. It also needs more enemy types. One enemy with increasing health to the point of near invincibility is NOT fun. If you think "well, programming this will be harder then programming the whole game so far"- you're right. Next time, make a better game.
Thank you for the feedback, this is my first ever game made for a module on my University course and I hope to bring monthly updates with improved features. Eventually i will include an update with more enemy types with the first update using score (or gold) to buy upgraded bullets (or guns)
tips:between levels 10-25, you can jump under the spike at the begining to the next platform. Level 30 is really hard, but there isn't a very good strategy to beat it. On the invisible wall levels, you can jump over the tall wall at the beginning. At level 39, the hyperspike will always kill you, so go under it, there is a invisible wall. NOTE: It will be easier to GIVE UP.
A automatic ant sprayer would make the automatic boost generator useless. Back in the old days, there wasn't even a automatic boost generator. God, what do you new people want, to get to level 9001 in under a year?
mahmox, there was never a main charachter. There is only the main group. To make Matt the person on the main map, just switch him with the highest person on the screen. (starts as anna)
Thank you for the feedback, this is my first ever game made for a module on my University course and I hope to bring monthly updates with improved features. Eventually i will include an update with more enemy types with the first update using score (or gold) to buy upgraded bullets (or guns)