You switch firing direction w/ v. Read the instructions. Also, most games have a fun way and an efficient way. Most people find and use the efficient one.
Because of the great comments, I had to try it regardless of the late hour. I scrolled up with a glowing feeling in my heart, and saw the wonders of this game (and the lag when scrolling though that's not important once you get in). I hope you guys win first prize and make this game really, really fun because it looks, feels and sounds AMAZING. Please, please make this awesomer and awesomer because that would make this the new most popular game on the web. And if you can do that, without turning to the darkside of premium items and cash-hunger, I will be extremely happy, and so will the rest of the gaming community. The only thing that beats seeing the best game in the world grow up is making it, and that's not gonna happen anytime soon to me. Make it happen to you. It will be great.
The next Last Stand is out! It's one of those games where you build stuff with resources, and that takes real world time. It's much more fun though, as it has real time 2.5d fluid motion fighting, with guns and weapons and raids and barriers and it's really cool. You have to like TLS on FB to get in, I think.
Impossible huge city beat should be impossible, not hard. I just did a small city and it took 2 hours of nonstop playing, after beating the game several times, with more dead than living. A huge city would take days for the best players, a week at least for less experienced ones. Madagascar can be taken in an hour, for the awe inducing gold medal of an impossible badge. This should give one too.
game isn't bad, but if you had more weapons in a shop i'd give it 4/5 instead of 3/5. All the weapons play the same - you should have something like a shotgun, a sniper, and a assault rifle as default. You could have classes that level up and grant more health, damage and features, or have a universal set of features and get 1 or more per level, or have a branching tree of classes, each granting better and better stuff as you continue along. A shop with better weapons, perhaps armor, gadgets, grenades, and stuff like that would be nice. you should have the game be set up as many rounds, timed, with scores and such. The winner would get money and you'd earn money per kill. The maps should be strategic as to give each class or weapon a time to shine. A short tutorial and perhaps a single player mode would be nice, as right now there are very few people playing multi. add all the stuff and you have a 5/5 monthly winner game.
glass cannon is veeeery good in survival if you can keep a shooter alive for long. Basically triple damage each time allows you to keep up with oncoming enemies.
I like this but please, please, please make potions heal when you die on spikes. OR consume one and it doesn't count as death(you reappear as normal) I have yet to die from any cause BUT spikes/endless pit and I have spent like 3 potions this entire game.
@ chez - criticals. Throwing apparently greatly increases the chance. Combined with stats and other modifiers, they do obscene damage. Blocking and prioritizing their arm can help.