At first, I was dreadfully confused (great job on that part!). Once I understood what to do, I was able to play and enjoy it :D the increase of difficulty, but the preservation of bullets is wonderful. Needs badges, and you have plenty of factors in the game to make it possible, I just hope you made the API for at least more than the score :)
Since Level E is usually the last level one needs to complete, the easiest way to know how much time you need to beat this level is to see your total time, subtract 999, then take that number and subtract it from 200. Using this, I know I have 90 seconds to beat Level E, so I know that if I go over before I get close, I should restart. Or use this method to whatever advantage you can. Hope this helps, 5/5 game, I wish I could know the AS coding for the movement of this line :D it's dynamite ^^
Lack of mute button? 2-3/5. This song gets on one's nerves when you can't get the Hard Badge the first time. A mute button would make this game loads better.
Cool tip: when trying to catch falling meteors, click as early as you can and follow it slowly until it stops. Also, to successfully hurt the final boss, you must have a planetoid. He Shoots lasers when his eyes grow big, so try to steer clear of his path when he stops for too long :D remarkable game, I think the <4 minutes challenge will be the most challenging.
I think it should be fixed since the "Password" gets cut off when the Excit is too far to the left side. I don't know how to get to level 24 at all now :p
Here's an easy tip to getting it in under 8:00—First, play once so you know where everything is, and where to go (take as much time as you want so you can be familiar with this game's level layout) You don't have to get to the boss, you just need to get the Rocket Skyward and Missile powerup. And the easiest way to get out of a "No-Outlet" stretch of the level (stretches that also require you to turn back after getting something, that is) is to just die. For example, when you get the Rocket Skyward powerup, hit one of the monsters (don't kill them all) and you'll be transported back to that checkpoint in no time. This will save you a lot of time, so take advantage of not killing all monsters, and getting to checkpoints this way :)
This game is always enjoyable to play, even after earning the badges. There's a something relaxing about getting a lot of Pels at once, with intense focus xD
This game is remarkable! Most notable in all enjoyable games, a Platformer without Hit Points or life, just using your skills and treasure-finding prowess to travel the world below your own! These kind of adventure games hit me deep :') also, a little tip: you can use the flowers and whatever "wilts" as a trail marker—that is, use it to denote paths you've already taken, which is very helpful for the caves deep under the pillars. 5/5, I want endeavor 2!
I can honestly say whatever team you have, it will get progressively easier in Infinity Mode as long as you equip the right stuff. Personally, I like to use lightweight stuff that has increased speed, or many items of +n speed, and some heavy items to protect. My entire team is flooded with 45% Reflection items (Rogue is at 305%!), and that's been helpful. Otherwise, all I can say is explore every room of every dungeon, and fight every battle to gain the Rest option, and try to fight the harder battles first (when you're at full health). Honestly the most enjoyable game ever, I can't find a dull moment in either of these games, which is why I enjoy it. 5/5, this game is unforgettable :)
A useful tip when getting coins, don't try to get all the coins in one go, often times you can never do this. Get the Open coins first, then go for the monsters/birds, and then go for the treasure box and secret ones. Hope this helps, good game, very anger-provocative
Why is it that even when you start on Madagascar, some cockamamie country decides to completely isolate itself from the world? We want humanity to DIE!