There are a few combos that just break the game balance by letting you get infinite of something. E.g. Mara + Absorb + Cloud will pretty much give you infinite power buff. Another one is Sacrifice + Cure, which gives you infinite amounts of regeneration every turn (although you have to recast it every 2 turns)
ARGH. Why does the game allow you to hurt yourself?! I accidentally 1-hit killed myself with my attack spell because i was used to having it auto target an enemy the moment i pressed 1, but the enemy happened to walk out of range at that moment X_x.
I broke the game.. Mara + Absorb + Cloud quickly lets you build up a buff for infinite amounts of power that lasts forever... until you hit the integer limit and it flips over to the negative.. >_re screwed because all of your spells/attacks start doing 0.
Many of the levels can be solved without even solving their puzzles.. since you can lure the bad guys to their deaths. E.g. on lvl 29, you can just lure that meditation dude into spikes and he'll die, so you can complete the level without even freeing the dog.
In this sort of games, the most important thing is understanding the battle mechanic. In this game, when you send 50 to fight against 100, the 50 doesn't kill 50.. it barely kills anything at all and dies in no time. In fact a large army is so much stronger than a small one that there's almost point in splitting up your armies unless you've more or less already won. Just keep grouping up all of your armies into one and u'll breeze through every level on hard mode.. until around lvl 30 or so.
I just retried my puzzle campaign, forgot the solution for level 4 and totally stumped myself. After about 10 tries I figured it out and won. All 5 levels still work, but damn I was evil on level 4 lol. XD
When i first saw the flying dragon with the hat.. i thought you were supposed to keep jumping on it and ride back to the start where you would find a secret.. i didn't find one :(
I want the impossible badge, but I don't understand how the scoring works at all. How much score is for time/gold/items/kills/etc? I don't know what to focus on at all. Should I kill every enemy? explore every square? ignore the scavengers or buy them out? Or just speed rush to the finish ignoring everything? Does using items affect anything?
Hiya! I don't like to share spoilers, but other people do :) There's info about the score formula on the main page of this massive fan spreadsheet (look to the right): http://tiny.cc/CardinalQuest2Guide
was breezing through hard mode until the dark matter ais showed up. Then was forced to switch to easy mode and still almost got my ass kicked. Good thing the hard badge is only 100 stars instead of full XD.
after playing this for a few hours.. i've started hearing the background music of the game even when I close the browser and turn off the computer.. is it just me? @_@
I think there are two types of players: smartasses who climbed the reverse staircase trying to break the game before realising its intended, and normal people who tried to do things in a normal way, found that no such way existed, and then raged as they fell off the reverse staircase over and over lol.
Is there anything on the 1st level above your starting point? I noticed a few things while falling down, but it seems you need insanely upgraded winged boots in order to reach them.
Urgh why do games like to put stupid ads/logos RIGHT ON THE SCREEN WHERE YOU HAVE TO SPAM CLICK? Thanks to that we keep having to deal with random pop ups from A10 right in the middle of battle, because the link is in the frigging way of where you want to aim your bow.
Anyone else died on the easiest mode right after starting because you were a smartass and tried to destroy your own base.. only to find explosives in one of the buildings? XD
Hard mode is harder than extreme in many cases. Extreme sets your max hp to 1, but the bullet spam powerup seems to spawn more often. In contrast, you get your full hp on hard mode, but your weapons seem defective, firing super slowly, so killing all the enemies becomes much harder. (Well its still cake once you fully upgrade everything, but tough when you're starting out, so don't start on hard mode like I did >_<.)
survival DOES get harder as you go on, each loop increases the hp of the enemies. Problem is a fully upgraded ship will pretty much destroy like 10+ loops before anything poses a problem... so its an extreme endurance test >_<
LOVE your puzzle campaign RedeemedWahrior. I've spent a lot of time on that myself.