On the mission to unlock Xander, it broke. I reached level 50 in the zone before heading out. I tried logging on in different browsers and incognito ones. Just every time it spawned with all heroes not even appearing. Then I could level up clicking but it'd go back down to level 1 on occasion. Then collecting money wasn't working. Just something seems off. I was able to complete the mission to fix it, but something seems off.
It was fun. Thanks for asking and replying. I was frustrated at the one point. I did really like the message of the deer resisting help then the other part of it wanted help though. Solid messages.
Thanks for the help by replying. I was able to beat it. I just missed the path to the first tree. I missed the deer and I kept looping around between the tree and the bear for a while. Seems like I just got really lost. Also, I found out there were 2 things of ginger. For a bit I thought you had to choose one cave or another to have light in.
As some people seem to be struggling, basically the goal is to grab one of the first guys and hold onto him. If he has a bunch of negatives, then dump him. Then get items while avoiding losing him. Got 1,200 and 5 stars around the third time. The hard part is avoiding all men. That took around 8 tries.
One thing that would be really nice is the ability to assign what enemies heroes attack. Especially with how long it takes certain heroes to attack, your heaviest hitter can go after a weak enemy that just spawned while your team is getting wiped by an enemy right in front of them. Like they don't even have a defend self priority. They just keep attacking other people while they wait to die.
Interesting concept for a game but just it takes way too long to grind. Been on this one level for 5 days. The clicking skill becomes pointless really quickly so actually paying attention feels pointless. Then I'm legitimately not sure if the math is right. I deal 54.3q/s and the boss I can't beat only says they have 38.2q hp total. So the battle should be over in one second but it's not. Could be a 1000x more, but even that should be possible with how long the battle goes.
The damage per second is just an average. The Champions themselves all have their own attack timers, and their own damage, which is why it can take more than a second for the enemies to die, if your super strong Champion hasn't hit it yet. The click damage is there so you can help the Champions get started, and boost them with Firebreath potions, if you notice they're in trouble.
Holding space allows you to spawn multiple people at once. The people spawn where the mouse cursor is. You can also hit shift to buy 10 levels in something at once. If you're regularly buying at 10s, get something to end in a 9 before you start doing that as after you buy 10 of one thing, the price goes up. Just some tips. While I really enjoy this game, it's not clear on initial goals/mechanics.
This game is no challenge other than artificial control difficulty. It should likely be more forgiving for a greater audience to play it or a firm level select so you're not just hitting a wall possibly literally waiting for things to work out.
I really didn't find more than 4-5 puzzles that I felt rewarding. I solved many of them and then was just waiting to be done and minutes later I was. Some of the precision/timing ones just felt insulting. I mean I recommend keeping up the concept but I rather do 75 quicker puzzles that add up to the length of these 25 time heavy ones.
The problem with many of these pong games is processing speed can work against you. If your computer is fast, the ball will be faster than average. The original space invaders sped up as a glitch because less items sped it up. So a ridiculously sped up pong may be computers faster than originally intended.
Really shouldn't have enemies above ledges. Too often do I appear entirely above a ledge before they shoot me while trying to attack. Then I realize there's a pixel below me and I can't attack as still in the climb animation. Just more fluid combat overall would be good. Attacking while not standing still would also be good, but not as annoying.
25 part five is r,r,l,r,l,l,r. I say this because I couldn't quite figure out the logic. Spelling "red" or "der" just doesn't add up to me unless I know how the direction corresponds to the letters. I mean it's not moving left or right. It's not choosing the the direction the letters are in reading from left to right. It's kinda a puzzle of it's own to me.
Found Elmer. He was a +26. Lived together for around 30 years then a skull appears out of a hidden body and he dies. I get my dream guy and he's good, but I miss Elmer. Sorry Craig.
If you want to spend the time to be over powered, don't attack in level 1. You can grind energy and get new cards that way by ending your turns without damage. You really don't need to do that though. Great for achievements.
If you're still seeing this happen, please put in a support ticket using the Support button and the team can investigate.