The sound is awful and you have to pause an ongoing game to turn it off, and the levels are extremely long. The graphics are alright, but it does not compensate at all!
Short and interesting game.
It got really trippy in the end, and the last barcode was a really cute way to end the game.
I only wish the graphics were better. But still, enjoyable.
Terrible game, I don't know how it managed to get nearly as high a ranking as it did.
Not only is it graphically terrible, but the game design is also bad! Endless grinding, quite grim. You seem to be aware of how terrible it is. I was not looking for a shooting super action platformer, but really this isn't fit to be released. The execution could definitely be better, especially if you can design the game to appeal to more people and still include the same info. Brevity is the soul of wit, and all that.
Obviously there was effort spent on the art, but it all goes to waste due to the bad game design. There's nothing fun/special about this game, and way too many other tower defense games that are better.
Endless game, lost the will to play after ~20 but kept playing until ~49 because I noticed that more power (?) made me robutt bigger, so I wanted to see how big it could get. Not worth my time though.
This game did a good job of wasting my time (not a bad thing, games are always a "waste" of time), and the graphics are good, but it definitely just feels like a bare/incomplete engine/idea . The graphics aren't bad, though. Game has no challenge really, just CHARGE or click click click.
Nice game, but definitely could be way better, needs improvements.
I found a bug where I could start the game with the big ball (possibly could be exploited to start with all the "tools"? Too lazy to test)
and it was great fun, I played to the end. The level before the LEVEL BONUS was named "Level 2" though, and after I finished the level bonus I was not given an offer to submit my high score (possibly due to the glitch?)
Glitch: lost game, clicked restart before the SEND HIGH SCORE finished loading. the game started with the SEND HIGH SCORE in the background and I started with big ball, then I clicked close on the send window and it kicked me to the menu, but when I started again I still had the ball.
Nice little game. Good graphics but some parts I thought were... just too out of the way. Who thought it was a good idea to hide the furniture store all the way in the corner of the map? Also, I would never have figured out that you had to put the thread in WHILE the tree was that color on my own.
42 is the meaning of life, the universe, and everything. You would know this if you read The Hitchhiker's Guide to the Galaxy, but kids these days don't read!
What an original game, I guess. I had fun.
Incredibly hard game, funny that they push the word "casual" as this game might not be for casual gamers!
There is no shame in using the walkthrough
A lot of thought was put into this game and the graphics are nice and all, however.
The art is okay but not that great, I found it kind of weird that there were sometimes more differences than what was needed for me to get to the next picture. The "story" was pretty badly executed. All in all, I've seen so many better "find the difference" games.
Sure, the graphics are nice, but there really is no reason for me to fool myself into wasting time playing this game, to be honest. There are already other games just like it, but better. No story or unlockables or.. seriously, any reason for me to play this except "hey pressing buttons is fun," which I can do on so many other games.
This game isn't funny, this game isn't of a very good quality, this game doesn't deserve a badge. But it isn't the worst game. Relatively painless waste of time.
Interesting. Nice graphics and the "storyline" was amusing. I stopped playing at level 14 aka DID YOU FORGET YOU MADE EVERYONE BLIND? It gets all luck based or whatever.
Very interesting concept. Of course it's very simple, of course it's not the greatest game that you can play for hours. It's simple, and I like the concept.
SPOILERS:
1. drown them
2. put them on the seagull
3. put them on the boat
4. get them off the moon (you can put the girl on the seagull and the guy on the boat, whatever) and then wait for the moon to get small, give moon to guy.