Pretty fun, up until the CPU starts to use the Virus attack against you...then you have no choice but to use that same tactic back, and the result of the battle comes down to nothing but random number generation...and having RNG decide the battle takes all the strategy and fun out of the game. 3/5 for most of the game 2/5 for the latter part of the game.
Not much to add that hasn't already been said by other posters. The level cap is somewhat inconvenient, but I can live with that I as you probably put that in place so that you could 'balance' each zone and ensure that players receive the difficulty level that you intended...however, you really, really need to make zones & missions replayable. The game's enjoyability is severely limited by the fact that you have little, to no, chance to purchase new ships and bring your entire fleet up to comparable levels. As it sits right now, with the lack of being able to replay missions/zones for leveling, & cash generation, the game is about a 2/5; with the ability to replay/grind, I feel it'd be a solid 4/5, possibly 5/5. Nice start though, really.
The game is a decent start. The biggest problem, as previous posters have already stated, is the overwhelming monotony of the game. You spend the first 5-10 minutes just upgrading the base before you can really do anything of any interest; and you do it over, and over, and over again. After 3-4 levels the procedure is just too boring to warrant spending any additional time playing the game. Once everything is upgraded its just a matter of keeping the build queues full, and waiting....again, boring. The boss battles are stupid...you lose your entire armada, draw the boss out of the base, and then max your build queues again. Rinse & Repeat. There's no strategy at all, just repetitive pushing of buttons. The premise is decent, the game just needs more work to add features which make the player actually feel like their actions actually mean something in the game; as it stands right now there is no strategy at all.
Poor grammar, improper English, ambiguous error messages, and absence of any meaningful help section make this game too annoying to invest time into. Probably could figure out most of the things I have questions on, through trial and error, but the games drawbacks don't make me interested in devoting that amount of time to this.
Decent graphics and a good start; unfortunately the game play is too linear; and doesn't allow much in the way of strategy or customization of your gaming experience as a player. For ideas on how to make this game check out Star Baron. Still I'd give this attempt a 3/5.
Meh...just a clickfest. At least make realistic things to click on. Seriously...employees that are constantly asleep; fire their asses..and pretty sure customers would wake their asses up if they needed a service and the employee was sleeping in front of them. LOL. A concierge that doesn't know how to use a phone? Fires everywhere...buy a sprinkler system maybe...and hey, how come employees can't put out fires that are two feet away from them? Game was mostly just a nuisance.
One of the worst designed game of its type. You can't have any strategy because the CPU places your reinforcements in the worst possible locations. You should let the player pick where they go.
Popular game is back? LOL. Version 3 had a rating of 2.5 and 17 favorites; I would hardly say that it was popular. User ratings, and player votes make a game popular; not whatever the developer puts as their write-up. ROFL.
Uh...anticlimactic ending. LOL. ..and level 20 really needs rebalancing. Was able to beat it by taking top 3 huts; then waiting for enemy to attack middle towers, letting them to waste their troops on whittling down the neutral forces and each other, while my troops massed up top. Once enemy wiped out their initial forces, I pushed down through middle. From there, quickly pick a side and hammer away at it until you eventually gain a foothold...then use magic and forces to batter away at enemy huts until you gradually take over that side. It takes awhile because you have to continue to funnel troops through the center towers, but you can eventually manage to take out one side, from there its easy. ...but yeah, I agree with people, that level is nuts.