just give us 15% increased rewards when i upgrade health from 250 to 275 and 50% increased rewards when i upgrade their speed from 30 to 40, the rewards are always 50% higher than the new value difference.
the question is: why should i increase the health from Rockster when the increase is 250 to 275 (exactly 10%) and the rewards increase from 327250 to 335750 are less than 3%. Same with speed which is lvl 0, 30 to 40 speed let them past my towers 33,33% faster which would cause at some point that enemies are damaged, but not dead and is less income due that. ALSO the increase is only from 327250 to 335750. TO SUM IT ALL UP: HEALTH AND SPEED IS POINTLESS AND IF WE DON'T BUY MAX COUNT AND LET IT ALWAYS BE 1 ENEMY, WE CAN USE INSTANT SPAWN CHANCE FOR INCREASED REWARDS WITHOUT DISADVANTAGES!!!!!!!!!!
Skills: Bow-Adv Snipe, Shield-Adv Fortress, Axe-Adv Berserk. Go for 3 firesets and make sure that its in the end 2 firesets and 2 from earth and windset. Waterset is nonsense for this game.
The feature to sacrifice Ants whenever the new AntMultiplier is like minimum e3 higher would be nice. The mode Ingametime is useless and the Mode Realtime is just useful in the beginning.
That i have to wait 20 seconds for my Antsacrifice while the first millisecond would already increase it from 1.000 multiplier to something like 1e40 sucks! We should start ascension with a single click on Antsacrifice!
Runes and Research stopped working for no reason suddenly, i had to click on the blue "Automatic ON" in research which was already on automatic ON and then it worked again, at Runes i had to disable automatic ON and click on a Rune to turn it yellow and then enable Automatic ON that it works again. Fix these stupid bugs when im longer away, i don't have time for that, it suddenly stops working after few Automatic ascensions.
at achievement are the most important for me these with the A icon, the lowest 3 and 10 away from right. Requires 1Million ascension counter, 5million and 62,5million ascensions. I have current 359433 in Settings, the orange text bottom right. First ascend with Corruption of 11/11 the first 2 and everything else at 7/11 that it counts as 10 ascensions/second where every ascension happens after 1 second and later with my current build where its like every 3 minutes but it gives like 3000 ascensioncounts in 3 minutes. the longer the run takes the higher the reward is, also in Anthill there you see a time Multiplier, to get the most effect out of it, the sacrifice timer shouldn't be less than 24-30 seconds, everything above doesn't give anymore benefits and never go below these 24-30 seconds.
Game crashes for me whenever i reach a really high value. Ant Multiplier of e58 did that and togheter with nearly all challenges finished.
Reduced Ants Challenge 30/30
No Reincarnation Challenge 30/30
Tax+++ Challenge 6/30 and now im stuck because of overflow. can you just increase the maximum value even more? Not funny that i havn't reached the end and the game crashes already before. THAT MEANS ITS IMPOSSIBLE CURRENT!
This game needs good solutions for this rng garbage. I mean, we can't prepare the earner for many hours, just that it was completely for nothing because of: We get perks like meat and seafood and there's not a single one that has meat and seafood togheter! That's the fault of Novelty Bonus, the one that raises and decreases % income of active and inactive dishes. Thats why its so important that we can reroll perks if they are garbage. I can just say this game has no future if we are forced to use every damn rng perk without choice. Also the maindish can never be dessert or drink because the Meal of the Day isn't working then.
Prestiges are free, so there is always a way to quickly restart your restaurant if you got too unlucky on the opening perks and science (also, yeah, I have changed how science works with MotD in the latest update). And not having max level of needed perks still doesn't make the restaurant absolutely useless. Novelty bonuses change only affects the next prestige. That being said, everything in the after-endgame (after 9k PP) is an uncharted territory right now (and a subject to change).
The biggest Problem is that the money required for Supercook is rising and mostly we get not the maindish which is completely wasted then. And the buffs are soon enough maxed out on 4 different dishes. Im at 9168 Prestige Points now. The only thing that makes sense is something like Quicksave and quickload, in case we don't get the maindish we just quickload. But wait, the description says: import from text prestiges the game. Thats a bummer. Also this game needs something like: Reduces the cooldown of Sextuple Cook and Supercook by 1-10 hours for each Supercook used with Coupons. 1 hour for 5 coupons, 5 hours for 20 coupons. Quantity benefits...
I find it pretty bad that, we are forced to use these buffs like Exotic Flavors, Food Decoration and Original idea when they pop up since we know only later, depending on the rng with the perks what we should go for. Luckily this time i got all on premium and seafood and i choosed these tier 3 as starters. 1 additional bar to store these Buffs would be nice.
Also that we have no option to reset prestige points in a game, that takes like 7 days to finish is pretty much embarrassing. For the dev, not for us. What if people spent their points wrong and they can't play it now efficient for the next days? Yes, they say: f*ck this game and quit. Your Goal? I don't think so!
This with perks feels unbalanced because i can choose between -1 from like 20 different dishes i dont want which is like 5% less rng and +25% income for everything. Since the rng doesn't matter due these tickets and that we need the +x% income we always choose the +x% income because we need it to tier up much easier! With that said, you can now either remove the option to remove 1 dishes, or buff it that we can remove 2-3 dishes at once! Just talking about balancing stuff :) This would be balanced if there weren't these tickets ;)
Each set has its use in different phases of the game but fire is definitely great for endgame, nice combos!