Also 3 white blocks with 90% bouncechance is better than 1 golden block with 90% bouncechance and it isn't bouncing then. The difference from white to golden needs much more benefits that it makes it worth to use the reduce lag button
The Lag mode is retarded. You know, there's a "INCREASES THE MULTIPLIER GAIN WHEN CATCHING"??? Decrease the amount of blocks falling is selfowned. When they give 3 times more points and the amount is decreased by 3 times, now they only have to give 3 times increased multiplier too to solve the problem. (The golden blocks)
Over lvl 30 the enemys hit much faster! wtf is this shit. They have to hit at 31+ how at 30 and not 2 attacks per enemy incoming instead of 1. Makes going higher even more nonsense than it is already!
It's unbelievable laggy for me with lvl 8826 and there's a problem in the item compare. It shows my current 0.25 attackspeed a +0.29 when a item have +0.29 attackspeed, but i am then still at 0.25 attackspeed due it's cap. Pls fix this and this what causes the lag
Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings. When i click fast to upgrade stuff in upgrades and game crashes. And yes my WebGL is activated
Rare Chaos boots with stats 100k8 and over 100k51 from my current away, but it have +0.59 attackspeed and i am currently at 0.25 attackspeed. when i lose this from 0.25 to 0.75 is over 3 times dmg lost. That's a big problem that we have to keep useless items because one or more stats are to op
A checkbox system would be cool that we can choose what itemtyp drops. When we enable sword only sword drops. When we enable sword+dagger only these 2 weapons drop. Good when we need a specific item and all my other items are not to replace due to signicifant stats on it. 16k2 head and i am already at 220k59 with lvl 8742, but i can never replace this head due 20% critchance and 19% multistrike on it...
The biggest Problem is "Auto Skills" that makes all skills use whenever ready and "Power Heal" (Restore 5.500.000+10% hp). For what we need a skill that is 1% efficient??? Even when i get down from 100% life to 99.999999999999% it gets activated and have 30 seconds cooldown! We need it that it only uses it when our life is <90% or give it us as a shield
One of the Goblin shamans is bugged and disappear before he would die and then another enemy appears. Only one of them is bugged, must be due a mix with stats etc
The balance at the black skull upgrades are terrible. +1.5 Battlepower for 250k is 60 Battlepower for 10M. +10 Battlepower costs 10Million...... Only the +1.5 for 250k is worth all other you can delete if that gets not balanced
Only "new" wave kills count towards kill count to prevent easy auto farming of early waves. Read the "Notice" message thing at the far right of the equipment menu. It explains what a "new" kill is.
the first 3 minijobs 110B; 23B; 1.667B. really with this balance you can delete everything except this Help Mama" Minijob. or increase all others we unlock later by a insane SIGNIFICANT amount
at Sony PS One-0 you did a fail with the numbers. all rewards are same Sony ps5 gives 3.2Tr Money and 3.2T Dev-Skill. Sony PsOne-0 gives 16T Money and 10.6T devskill!
on the right side at Chat Game Highscore at "Game" is this information: Developmentspeed
The normal development time is 15 Seconds
Use the upgrade-button to decrease the maximum time
With each upgrad the maximum time decreases by 0.1 Seconds. i don't see 15 seconds just over 30 seconds time needed...
you have not enough free memory in you browser. you can try to close something programs/browser pages.