trying to improve the network code for some of the bosses teleporting. I know that the brain is the most problematic, could you guys tell me which other bosses or enemies are having bad teleporting problems (when their positions suddenly shift unpredictably)
Theres gonna be a new version tomorrow, it runs much faster and smoother. We are still working on the memory issue. There will be a major update in a couple months with a new campaign (5 new stages)
Hi guys I'm not died of old age yet, I've spent the last 6 years trying to change the world by making games that aren't shit (bcos I truly feel that over 99% of games these days are) we are also trying to get Toonshooters 2 onto Steam, please support us if you have an account ;D
i do remember mr Marriotts student, Paul Marriott of a school in Tai Po right? 8.5 was mainly a bug fix of the co-op server, and I made the tunnel map shorter/easier.
apart from the new map, Ive taken some time to improve some of the existing maps, i think that tunnel, acid cave, construction and bull ox stage needed to be shortened and made a bit easier. @firewolf sadly my database guy is quite full and hard to get hold of recently, but ranks is a good idea that should get into the game. I imagine it would work similar to the iphone rating
OK V8.4 is finally here, I know it took ages bcos I was working on the iphone version, but the other reason was bcos i ran out of ideas! finally I found some and hope you guys enjoy the Space Junkyard, this bossfight is pretty fun too
@Miiguel I can finally announce that the new stage for V8.4 is well in development and will be out very soon! here is a screencap http://www.mooffgames.com/demo/map24.jpg @ohfkshf I remember you helped us a long time ago and we are grateful, we will not abandon this game and let u guys down that easily, still looking for new inspiration bcos each stage is something fresh and new, but hope u guys enjoy the new stage.