Spent three weeks away from this game, then returned to try to get the badge again. To my complete lack of surprise, I still hate it. (Got the badge, though)
Not bad, certainly different. It seems to have different priorities than I do: levels I feel I did bad on I get rated around 70% skill, levels I feel I did well on I usually get 0%. 4/5
I had no idea what RoseGirl was talking about two messages ago, then it happened to me. I placed a tile in the ring, and the replacement tile appeared in the ring, underneath the tile I just placed. The slot on the left that I took the tile from remained empty.
Difficult and fun, but a few complaints. The final boss has a pointlessly high amount of hp. Anyone who reaches level 50 should not have any trouble blocking an enemy 1 vs 1, so theres no reason for it to take so long. Also, somehow, the words "Level 11" became a permanent part of my battlefield, starting on level 12. Somewhat distracting, as they covered my shield when it pointed up. 4.5/5
I like this game a lot less now that I have seen the higher levels. When you need three or four VERY specific pieces to complete the ring, its really frustrating to use all your deals, plus four or five extra deals, and not see any of them.
Fun game. The medium badge is broken. It took me 3 tries to survive just the first night (hint: moving up and down helps!), but it gave me the survivor badge on the second try anyway.
Good game. Better variety of enemies than many games of this type (see: Boxhead). Could use more items worth buying; the minigun doesn't take THAT long to get. Maybe a speed upgrade? Anyway, I gave endless zombie rampage a 3/5, and this is much, much better, so it gets the generous 5/5.