The disobey feature is an interesting twist to the gameplay; still, with only so many levels, it gets boring quickly. Nowhere near Four Seconds Frenzy/Fury.
This sucks... I don't even dare to write a long word lest I find it is not in the dictionary. It's completely inconsistent, too: no Christmas, but Easter is in? If that's not a proper noun, what is?
Buggy, and most of the interactions in the game could be improved on:
- why no buy/sell all button?
- why no button that puts all armors/weapons to the "sell"?
- why do I have to press "Go" after each encounter?
- why am I not able to set up default actions for encounters, such as "ignore" everyone, "take" all the treasure, etc?
As such, the game is repetitive and very easy -- minus the city battles.
I'm wondering: how many flash games imitating World of Goo will we see? Hope it won't be such an onslaught as the TD games. Anyway, I'd rather play the original...