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Alice is Dead - Ep 1

Play Alice is Dead - Ep 1

Sep. 17, 2009

Rating: 0

This game has fantastic atmosphere.

Robot Dinosaurs That Shoot Beams When They Roar

Play Robot Dinosaurs That Shoot Beams When They Roar

Sep. 17, 2009

Rating: 0

The music cut out on me during the boss fight. Not epic.

Ski Runner

Play Ski Runner

Sep. 13, 2009

Rating: 0

Sufficiently disorienting. But I was expecting Ski Free, or a game at least as awesome as Ski Free, and this is neither. =(

Canabalt

Play Canabalt

Sep. 10, 2009

Rating: 0

Long jump to a lower, short roof with a box in the middle followed by another even longer jump. This is almost certainly a no-win situation because you do not know it is coming. A mini-map that gives a heads up of the upcoming buildings would make this game much less luck based.

Tetris vs Triangle

Play Tetris vs Triangle

Sep. 01, 2009

Rating: 0

The contrast between the other screen and inner screen is a obnoxious. At the very least, they should not be nearly the same colour. Music or sound would be appreciated.

Raider: Episode 2

Play Raider: Episode 2

Sep. 01, 2009

Rating: 0

It's really unintuitive that you have to press UP to engage every ladder, rather than just holding UP. I found it really difficult to even master the jump between ladders segment in the tutorial because of this.

Ultimate Polygon Assassin

Play Ultimate Polygon Assassin

Sep. 01, 2009

Rating: 0

The music is really irritating and repetitive. However, the rest of the game is pretty good!

Death Maze Episode 1

Play Death Maze Episode 1

Sep. 01, 2009

Rating: -1

I consider this broken because the only thing you can do once you finish is refresh.

black fish (escape)

Play black fish (escape)

Sep. 01, 2009

Rating: 0

It looks nice, but the sounds are annoying and the difficulty is a little brutal for a game solely controlled with arrow keys.

Mouse Maze 1.2

Play Mouse Maze 1.2

Sep. 01, 2009

Rating: 0

Hahaha, I like it just because of what shows up if you right click.

The Imperium

Play The Imperium

Aug. 28, 2009

Rating: 0

There really needs to be a kingdom overview screen that lets you transfer resources from anywhere to anywhere else, not just adjacent towns.

The Next Floor

Play The Next Floor

Aug. 27, 2009

Rating: 0

I've hit a glitch where elevators sometimes combine into one, instead of switching places which then prevents either from moving. I've had weapons upgrade in the middle of a level so that I no longer had money for a new elevator (though that weapon was a laser, so it didn't matter too much). But this game is still awesome for it's look, its mechanic and the music.

This is the Only Level

Play This is the Only Level

Aug. 27, 2009

Rating: 0

3:39:55 =D

Pandemic: American Swine

Play Pandemic: American Swine

Aug. 03, 2009

Rating: 0

Why is there no fast forward? Also, the interface is inherently slow to work with.

Arachnophilia

Play Arachnophilia

Jul. 30, 2009

Rating: 0

Make a lot of spokes and put in some spindles to separate the spokes into multiple segments. I mean, a lot of spokes. Like, you could easily have 200 by the time you reach the bat stage. If he hits the center of the web, that's 200 spokes meeting at a corner. The web won't even turn red.

The Space Game: Missions

Play The Space Game: Missions

Jul. 29, 2009

Rating: 0

It's a little slow, but not painfully unforgiving when you set up your base wrong.

Wizard Defense

Play Wizard Defense

Jul. 28, 2009

Rating: 0

Each level that passes is just more and more trial by endurance.

Pixelvader

Play Pixelvader

Jul. 28, 2009

Rating: 0

What if this game was in development before Frantic was ever released? Y'all are so quick to judge this as a ripoff.

Push

Play Push

Jul. 21, 2009

Rating: 0

This game teaches you to think with portals.

Unfairy Tales

Play Unfairy Tales

Jul. 17, 2009

Rating: 0

Movement and dialog in this game are a chore because everything is too slow. It took me HALF AN HOUR to talk to Jack and get to the other side of the town where I might be able to leave and try combat only to discover I couldn't leave yet. I probably have to talk to somebody else. =/

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