It would be really nice if the inventory was easier to use. For instance, if there were two item lists, a junkpile where all new items go initially and a favorite pile where you can move items to. Then add a "recycle all" button to the junkpile.
Pretty fun. Though, it's silly that you collect cogs and then have to wait until you level up to spend them. Ion Grenades are lagtastic and strictly worse than the Flamethrower.
For those trying to get Send Now!, you might find getting expert on level 36 easier than getting expert on 35. The course is longer and has more bends.
The puzzles weren't really challenging like I thought they might be and when you die it's extremely unforgiving. Also, there's a glitch in which you will auto-jump when using slow time (either) but not otherwise, which killed me a lot.
I can understand if an artist doesn't want user interactivity to ruin their story, but then don't post it here. This would fit better on Newgrounds which accommodates stuff like this. Kongregate is just for games.
The sticking to walls "feature" is kind of annoying. And there are several other things that seemed unintended, like acquiring candy when a turret shot it in the troll level.
I like this game a lot. The talents turned out not to be single-disciplinary which is what I thought might happen. Though all the attack skills I've picked up are eclipsed by the power of my auto-attack.
You should not be allowed to accuse a suspect who you have already flagged as innocent. I accidentally hit the suspect next to the culprit because the hit box is so large.