Games Achievements My Kong Sign In

Scone's Comments

Comment

Maverick Bus: Stay the course

Play Maverick Bus: Stay the course

Jul. 02, 2010

Rating: 0

ARGH! I keep playing because I want to hear more of the music!

Kozachok

Play Kozachok

Jul. 02, 2010

Rating: 5

Now I understand, you're the guy who made VVVVVV, among other fantastic things. Geez, even your small projects are beyond awesome.

Vegetable Game

Play Vegetable Game

Jul. 02, 2010

Rating: 1

It's okay John Wayne Gacy. There there.

Doodle God

Play Doodle God

Jul. 02, 2010

Rating: 9

I think that there has to be more interactions between a number of elements to justify their creation. There are too many elements that don't do anything and too many more that only do one or two things. At least that way, when it gets harder to find new elements, at least the player can amuse themselves by finding new combinations between existing elements. I think you did a pretty good job making a binary comparison game with a problem set of 114! (just to get the last element) fairly interesting. However, there's too much brute force. A computer should be able to exhaust that many combinations just after the heat death of the universe. ;)

Doodle God

Play Doodle God

Jul. 02, 2010

Rating: 10

Hahaha! Dinosaur + Man = Dinosaur + Blood.

Max Damage 2

Play Max Damage 2

Jul. 02, 2010

Rating: 8

I don't understand why people complain about the accuracy. This isn't a puzzle game; it is a skill-shot game. I think the accuracy is just fine. If you point at a given location on the background, your shot will always go to the same place and cause the same effect, unless there's some weird chain reaction. Zero shot spread means perfect accuracy.

I HATE ICE LEVELS

Play I HATE ICE LEVELS

Jun. 29, 2010

Rating: 0

Ridiculous. Nearly as difficult as Meat Boy or MoneySeize. Some of the jumps, like those in level 15, feel just a little too unfair. The hardest jumps are murderous.

Protector IV

Play Protector IV

Jun. 18, 2010

Rating: -22

I don't really like how new heroes need to be hired to place units of different elements. Then you choose 3 heroes to bring in to combat, but without knowing what elements the enemies will be. Why make a system that forces the player to enter a level and then leave to gain necessary information?

The Enchanted Cave

Play The Enchanted Cave

Jun. 11, 2010

Rating: 1

I love everything about this game except for it's item management. Selling items is a little slow and switching optimal equipment between fights is even slower. I don't know if anyone else found the latter necessary, but it's the only way I can stay alive on levels 40+.

Rollercoaster Creator

Play Rollercoaster Creator

Jun. 09, 2010

Rating: 1

The physics in this game could use some work.

N3wton

Play N3wton

Jun. 05, 2010

Rating: 0

This game can be extremely frustrating at times. The biggest culprits are 9 and 12, since you have to jump out of cover, shoot and jump back into cover before getting hit.

Async Racing

Play Async Racing

May. 21, 2010

Rating: 2

I think it's hilarious to fail a race only to see that everyone else has too.

Daymare Town 3

Play Daymare Town 3

May. 21, 2010

Rating: -5

Best in the series for me. None of the main story puzzles required moon logic, though some of the side quests did, and there were many extra gears scattered about for back up. I think new players need to be warned a little better about the inventory space limit considering how many side quest items and trash are in the first room.

Manufactoria

Play Manufactoria

May. 20, 2010

Rating: 1

I just noticed that the total parts statistic doesn't reflect the number of parts I actually used in the level. For level 1, it says I used 1 part when I had 3 conveyors. For level 2 it says I used 10 parts when I had 3 parts when I used 4 conveyors and 1 branch.

Manufactoria

Play Manufactoria

May. 20, 2010

Rating: 0

A fantastic test of logic and looping skills with the added difficulty of not allowing wires to cross.

Screw the Nut

Play Screw the Nut

May. 18, 2010

Rating: -2

There wasn't really an increase in difficulty, just a slight increase in complexity.

Flakboy

Play Flakboy

Apr. 27, 2010

Rating: 0

You can use the same strategy in every room and upgrading when they become available. Despite it's ease, this game is still fun.

Thanks Tanks!

Play Thanks Tanks!

Apr. 26, 2010

Rating: 0

I love the concept here. The graphics and music fit together nicely. Tanks falling over is kind of humorous, if not a little frustrating. It's really hard to control tanks that are stacked up on top of each other and when you accidently mouse over a factory, it obscures your ability to control any tanks beneath the UI.

Reverb Part 1

Play Reverb Part 1

Apr. 25, 2010

Rating: 0

The ending doesn't quite fit on the screen. "O BE CONCLUDE". Fun, but not that long.

Viricide

Play Viricide

Apr. 25, 2010

Rating: 0

I really like how when you use a bomb, the bits go to you, even if you don't have the magnetism upgrade. That's good design.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate