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Aisleen

Play Aisleen

Feb. 06, 2016

Rating: 1

Thanks for this game! Something very fun here. Think it's a flaw that once you realize there are levels where they don't attack you until you attack them, you can grind and stack your deck into an easy-win.

Developer response from cheng3939

They could attack directly when in the first version, but later it is too weird to see a friendly creature attack you without good reason,so...I remove that feature, then some people use it to get an easy win. In the sequel there will be leveling up system, to make sure card with gain effect won't appear at the early stage.

Coloruid

Play Coloruid

Dec. 02, 2015

Rating: 0

Really nice game, in concept and design. Consider looking at ways to leverage the reforming/bubble physics as the key to some puzzles. I kept expecting that.

SAGA Idle

Play SAGA Idle

Jul. 13, 2015

Rating: 1

Pretty fun. Seems a little odd that the purchase window covers the battles going on in the upper left, instead of maybe covering some of the buildings that don't actually do anything at all on the right.

Idle Raiders

Play Idle Raiders

Jul. 08, 2015

Rating: 2

dammit -- lost save again, and didn't backup for awhile ... think I'm done with this game.

Idle Raiders

Play Idle Raiders

Jul. 08, 2015

Rating: 0

Saves lost too. Thought that "export save" was for ... other things. Guess I need to save often?

The Enchanted Cave 2

Play The Enchanted Cave 2

Jan. 27, 2015

Rating: 1

love this. submitting bug re: sometimes items don't go onto the quick key menu.

WW2 dogfight, age of Warplane

Play WW2 dogfight, age of Warplane

Sep. 02, 2014

Rating: 0

Ah, the romantic days of the Knights of the Sky -- when biplanes could shrug off artillery shells and shoot a storm of missiles that sunk battleships.

Notorious Inc

Play Notorious Inc

Jun. 23, 2014

Rating: 4

Good writing is waaay undervalued in these games. You valued it. You won at words, and my brain got to eat the victory cake. Mmm. Thanks.

Dangerous adventure

Play Dangerous adventure

Jun. 23, 2014

Rating: 0

Yeah -- the lack of an ending hurts. No epic boss death, or story resolution, or anything. I'm left staring at the same tavern, and my heroes look as bored as ever. I mean -- I fulfilled all their dreams, cleared every dungeon ... what more do they want??? Or is this some existential thing ... deep man, deep.

Dangerous adventure

Play Dangerous adventure

Jun. 16, 2014

Rating: 8

This game is really fun, I've completed dungeons up to 14. Couple things puzzle me though -- are the "difficulty" ratings meant to be approximates? Because some seem to have "bosses" that make them tougher than similarly rated fights. Also -- what is the point in being able to change a hero's color with a diff weapon? I can't see any use for it. If I could swap during a battle, that would be a powerful upgrade. I suppose if I was killed in a particular battle, and so went back with diff colored heroes ... then ... maybe that would help? But can't really see it.

Stwalt

Play Stwalt

May. 10, 2014

Rating: 9

The Flower of Life is for sale at the Tower. For 300 gold. Can't tell if that's brilliant of them, or dumb. Maybe I should go ask the king.

2048 Flash

Play 2048 Flash

Apr. 05, 2014

Rating: 2

Also want to say I discovered this game at a particularly stressful/sad moment in my life, and it has really helped me step sideways from my spinning brain, in a way that doesn't just feel like distraction. So thanks.

2048 Flash

Play 2048 Flash

Apr. 05, 2014

Rating: 0

Super soothing and fun -- intuitively able to learn best strategies even if I don't have the focus to really sit and puzzle things out. I love this.

Loot Heroes

Play Loot Heroes

Mar. 25, 2014

Rating: 0

Confirming that the "Save" option has stopped working for me. Can click it, background color returns a bit, but no save screen loads. I was invincible and bored at that point, so not a big deal. But when I started a new game and was having fun again, would not save either. This game is 90% wonderful!

Death lab

Play Death lab

Mar. 16, 2014

Rating: -1

Enjoyed this game very much. If you're stuck on a level, look for acid or other triggered events hidden under the buttons on the top of the screen. I don't consider that a spoiler, more an oversight in level design.

Dungeons of Kong

Play Dungeons of Kong

Nov. 19, 2013

Rating: 1

Still playing this game on infinite mode all the time. It is great. One problem -- Does the Amulet of Life only work out of battle? It's not working in. Either the description, or functionality, is off.

Dungeons of Kong

Play Dungeons of Kong

Nov. 12, 2013

Rating: 0

I'll admit I don't understand the point of the "shared content created by users just like you." It's all aesthetic? Seems like a throwaway feature.

Dungeons of Kong

Play Dungeons of Kong

Nov. 11, 2013

Rating: -1

It's a recent thing in this game in the endless dungeon -- my cleric's ability seems to only target herself, and heal zero damage. This is the BEST nerdook game to-date for me! Super fun.

Incursion 2: The Artifact

Play Incursion 2: The Artifact

Sep. 14, 2013

Rating: 6

Great game. But I find the Great Worm level to be just not fun. It's the first random element I encountered in the game, and I just found it disruptive. In a not-fun-generating way. I lost the level because I got tired of moving my units arbitrarily. I'll muster the will to get by it though, to see the other levels.

Min Hero: Tower of Sages

Play Min Hero: Tower of Sages

Jul. 27, 2013

Rating: 4

Great game. But why, on hard mode, do we not get maps? The walking around from room to room before you got a map (on normal mode) was the most questionable design decision for me. Now without them, I find the not-fun elements of the game amplified. Still great, though.

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