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Sega_Shaman's Comments

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Protector

Play Protector

Apr. 21, 2014

Rating: 1

Check stats, "Maps Won: 6". Check badge status "Maps completed: 4". Something is amiss.

Max Damage 2

Play Max Damage 2

Apr. 18, 2014

Rating: 5

I'm on to you level 38, that's not pinball, that's Pachinko!

Hippolyta

Play Hippolyta

Apr. 17, 2014

Rating: 5

Wait, do the Armory upgrades actually do anything or are they just for appearances?

Hippolyta

Play Hippolyta

Apr. 17, 2014

Rating: 1

Right, I wish the time between actions was less (like being unable to jump because you just ducked a second ago) and I was surprised when I learned holding the duck button does not cause you to stay ducked after finding two branches in a row. I avoided the first.

Champions Of Chaos 2

Play Champions Of Chaos 2

Apr. 14, 2014

Rating: 1

Bard's speed boost ability seems like it has a random duration limit for just him. As in it will just decide every now and then to stop being in effect after only 2-3 turns while it keeps on working for my Mage. Would be nice to have a display saying how long buffs and debuffs last to help in strategy.

Champions Of Chaos 2

Play Champions Of Chaos 2

Apr. 14, 2014

Rating: 2

You would think a fully upgraded Llama would attack before a D-lister or at least more often, you know, be generally faster what with having the max speed and all. I have a feeling it actually is just a money sink for when you have every other item you actually want bought.

Heir

Play Heir

Apr. 13, 2014

Rating: 5

My single greatest problem with this game is the opening for each level. Specifically how long it takes to actually get to the level and instead takes the opportunity to display a snippet of a quote for 10 seconds. I timed it. The first time I played these levels, they were vaguely interesting if irrelevant, but after so many times seeing it while trying to beat a certain time they just start to seem like a pseudo-intellectual means of saying "Look how artistic I am!". Add the fact that it takes around 3-4 seconds of holding the Q button to quit, one "reset" of a level takes about one tenth of the time you need for the first level's badge requirement, not including the time it takes to actually select the level you want. This easily gets annoying when you realize you've spent more time going back to the same level to try and get the needed time than the listed times for the badge.

Heir

Play Heir

Apr. 13, 2014

Rating: 1

Alright. Last of my gripes. The only differences between story and time trial are there being cutscenes between levels in the former and a displayed timer in the later. You can still get the hard badge in story mode. The game does manage to capture the feel of SotC, specifically the ungodly shaking, although this one has the unfortunate habit of shrinking the camera when you stop to take a look for where to go and the "scout" button is miraculously useless when you can't move while using it and it barely expands the camera view enough to see more than you do when running.

Heir

Play Heir

Apr. 13, 2014

Rating: -1

Why even bother having a health bar if the only thing that actually uses it is drowning? Just make the oxygen bar drop at half speed instead of having two bars until you drown. It's not like the one-touch-death-spikes use it.

Heir

Play Heir

Apr. 13, 2014

Rating: 4

Needs a restart button, instead of 'hold q for a while, then go through level selection screens' or F5 which is slightly faster. I'd even settle for a pause menu with quit and restart from scratch.

Bloons Super Monkey 2

Play Bloons Super Monkey 2

Mar. 31, 2014

Rating: 1

So far, that third boss is the greatest blight upon this game only because of that infinitely-spawning, homing cluster of bloons whose sole purpose of existence is to shove you around and make it impossible to aim. And if you don't kill it fast enough, it gets back-up that it doesn't need to help push you all over the screen. Probably only to make it harder to idle-harvest that level for cash points, but like heck that'll stop anyone for realizing that level's basically a gold mine in spite of that.

Bloons Super Monkey 2

Play Bloons Super Monkey 2

Mar. 27, 2014

Rating: 5

Gotta say, it looks like the main reason the "blops" spread and move so needlessly much is it tries make it harder to grind idly and divert funds on a magnet upgrade that does little.

Battalion Commander 2

Play Battalion Commander 2

Mar. 26, 2014

Rating: 2

So, I'd say the worst missions are the barrel kills. Mainly because it's kind of uncommon to get them to line up close enough and set off the barrel at the right time, even when alone and using weapons without spread.

Feudalism II

Play Feudalism II

Mar. 26, 2014

Rating: 8

Kinda wish I could pay to outfit my army with better armor, if only to stop being a walking economy momentarily. When you've focused on one weapon and stat at the start, you can pick up the best equipment for it quickly, so you kind of lose things to throw money at. I almost wish I could just buy some towns.

Kids Vs. Santa

Play Kids Vs. Santa

Mar. 21, 2014

Rating: 2

At first I wondered why this included the idle tag. Then I hit the point where I start levels then watch a movie.

Kingdom Rush Frontiers

Play Kingdom Rush Frontiers

Jan. 09, 2014

Rating: 5

Maybe the Encyclopedia could tell what the tower "specials" are? Beyond just the names of them, which I guess are in the order displayed to buy them (I'm not even sure about that). I have a vague idea of what a few do and that's only because they're attacks that visibly do something different.

Heroes of the Realm

Play Heroes of the Realm

Jan. 09, 2014

Rating: 0

Wait, what's this about my cards being expired? I thought I was BUYING them, not renting. Well, I got the last badge anyways, so I'm out.

Steampunk Tower

Play Steampunk Tower

Jan. 08, 2014

Rating: 1

It would be nice if you could set individual towers to have different priority targets. Like having my upgraded lightning tower ignore the lone foot soldier walking into a line of artillery so it could be useful and shoot down the swarm of airplanes instead. Slight hyperbole, but still.

Glean

Play Glean

Jan. 02, 2014

Rating: 2

For some reason the "Go to Galaxy Map" button stopped working for me, to the point where I have to refresh the page to go to a new planet.

ESCAPE

Play ESCAPE

Dec. 19, 2013

Rating: 0

Usually I see (and hit) spikes at around 32-34 m. Once I noticed this? Nothing until 109 m.

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