This game takes WAY too long to get interesting.
Prevously said: No friendly fire, No rivalry, No fleets.
Decent graphics and interesting game features but not enough to draw away from the difficulty and mundanity.
Alright, I played it again. I notice no difference.
I would make 2 suggestions: Make mana/life pick ups closer to the ground so I can actually reach them.
Then, either create more of them or give us more mana.
Lastly, keyboard shortcuts for powers would be good.
More gripe now that I've finished the game (with a walkthrough).
Too much repetition (ie missing shadows, coloured bricks)
Some things too similar (thin/thick bricks).
Plus side, no penalty for multi-clicking.
Needs hint/walkthrough - most of my gripes have already been mentioned. Thanks to Mastier for that cross-eye idea, even though it didn't help me in the level I'm stuck on but it does make me want to work on stereoscopic images.
Sorry to spam but I only count 8 items on the map of the Forest and 1 in the next part. Where's the 10th item?!?
Also, disregard my switch question. I was tired.
Not a bad game so far but a few things need to be changed on the map. Where is the representation of the player? By "ladder" do you mean "switch"? Can you remove items from the map once they've been collected?
It's an abandoned game, I didn't finish or polish it.