I was ready to rate this game 5 out of 5 but one of the levels makes it impossible to catch up to past selves. In a way, it's quite poignant but depressing when my past comes to haunt me.
I must admit, I don't like the Papa series but I thought I'd give this one a go. This one left me disappointent (again). There needs to be a better way to organise your work. Amongst many things, any new order tickets replace your current one without asking; there's no concrete way of knowing what batter is ready; there's no way of reordering orders at the build section. On top of this, I have to now worry about Freshness and themes?!? I'd rather work on hiring new employees....
I didn't really care for the story but my biggest complaint is the inconsitency of platforms. Som fall as soon as you touch them, some wait a second or two, while the rest wait until you've leapt off them. Different shapes or colours could fix this problem...
Something strange happened and I don't know how to replicate it. I create 2 more geeks, sold 2 weapons and suddenly it's like I playing God Mode or something. I've gone from 10 second launch to 10 minute.....
Not bad. I'm put off by the low-res graphics but considering I don't like horror games; I didn't mind that bit of seperation.
Also, I agree with Shameless but furthermore I thought killing a crow would bring possibly revengeful partners.
Not good. Hot spots are too specific.
SPOILERS
I clicked on the chain, bed & jourbal to no avail. I got it to work after knowing the specifics. The root is a red herring. Also, why can’t you eat the meat in your possession?!? Why do you have to hang it up?!? On top of all this, the ending is disappointing.
Pros: Take longer to play than most upgrade games.
Cons: Take longer to play than most upgrade games.
One thing that REALLY bugs me is that enemy health is inconsistent. Tiny ships suddenly gain 400% armour with any change of shape or colour.
Oh and please let us have autofire!