Wow wow wow.. and he even gave the game a different name on crazy games (idle idle gamedev instead of idle idlegamedev) to confuse things further. sorry but this is way too disorganized.
you do NOT earn acumen when you get level 5 contracts. so you are not awarded correctly for earning the achievement.
i'm playing it on itch.io. i don't know if you fixed that here. but i don't care. itch.io is where i chose to play it.
Pretty easy. I would click new card then rapidly move cursor into the scratch area and instantly reveal all of it. This got me to a very advanced stage in the game very quickly.
I have 12 * 2^100 bits transcended and the game is definitely slowing down quite a bit. I wish there was some other mechanic. A second order prestige or some kind of research system or anything to help pad the outstripping of cost over income.
we can't get a bunch of the rewards because you have them locked behind videos that i'm assuming are more intended for mobile users.
why not allow us to view/do something else for those rewards?
also why did you turn this game into such a cluster of microtransactions? not only does it make the game less fun, it vastly increases bloat. i sure liked idle alchemy clicker. this is just.. well it could have been amazing but it's effectively trash because of what you've done.
hope your greed paid off. i honestly hope you made enough $ off this for it to be worth your integrity.
i really like it. leaving the tiles in the same spaces they were originally when you buy after prestiging is a very nice touch.. without it.. i'd have quit for sure.
the lag though? the bad performance? on my computer? that is definitely 10x better than the dev's computer?
that's pretty unacceptable tbh.
Uhm... why don't upgrades work?
I have 1000's of points and I click the first upgrade and the button just shakes like I clicked it but doesn't subtract 400 points or give a x4 multiplier to G1's.
Why don't they work and why has no one else complained about this? I'm using Chrome.
Wow I read your update notes. You didn't address the issue where blocks just fall through walls or the floor? Why would we replay the game if it's just going to do that again?
There is a second main floor now. It is impossible for blocks to fall through the bottom of the screen. Once floors or walls are that close, you prestige to the second tier.
Now when I click play it just loads up a ton of buttons on the screen. Like all the achievements, prestige, and upgrade buttons at once. And doesn't actually load the game.
Nice update.
You really blew it.
Ok what an absolute piece of trash game.
The buggiest thing I've ever played on Kong.
Did you even playtest this you damn idiot?
When the walls are narrow, blocks start falling out the sides sometimes making it very difficult to reach the top.
When the floor is max height, blocks literally spawn below it and fall into the abyss.
Christ you are stupid.
You, as a dev, are blacklisted for me.
I wish I had some clue as to what determines the bonus on value. Last round it was 23. Then I prestiged and now it's 22. Two rounds ago it was 18. It seems random.
suggestion: continue having no tooltips. figuring it out for yourself is the charm of this game imo.
please don't cave in to the hordes of lazy players.
There is a second main floor now. It is impossible for blocks to fall through the bottom of the screen. Once floors or walls are that close, you prestige to the second tier.