Here's a suggestion for something that might be useful: an option to get rid of unwanted chests. (Considering one only gets to hold a VERY limited amount and it takes HOURS to open any that aren't wooden...)
I don't think I appreciate the game attempting to COERCE me into buying (not opening; BUYING) a chest if I don't have enough resources for something. Seriously, what do you think this is? Candy Crush?
I can only wonder if the head dev actually expects anyone to get enough rare spooky candy to get the Witch's Hat AND the seasonal pickaxe without digging deep (REAL deep) into their own pockets. Oh, and forget about crafting the rare candy, because you need 5 of each of the red, blue and orange candies just to make ONE rare candy, and the blue and red ones are scarce enough as is!
Aaand there's no option to upgrade my boots from Alien grade. (Probably because it got maxed-out before the update, but surely, that shouldn't be the case now. Still, it's not appearing in the shop, so I really CAN'T upgrade it any further.)
Yep, the previous model was a very similar model but had a different view from players (Small Chests costed 4 hours of picks..which means every time you bought a small chest the price could be perceived as increasing astronomically - when it was just increasing 4 hours of picks)
In case anyone is wondering if anything special happens when your pet(s) "evolve", the answer to that is NO. Nothing special happens. The stat bonus formula doesn't get boosted or anything. The only change is a cosmetic change. (All-in-all, very disappointing.)
Gold/min: permanently low to the point of insignificance. (Heck, we're making MILLIONS here with idle mode and auto-attack enabled. The gold gathering avatars are useless at this point. They'd be more useful if they were earning gold PER SECOND rather than per minute, and they'd have to earn A LOT MORE just to make their existence worthwhile.)
Thanks for the suggestion! We'll look into this.