I really don't get how peeps can't tell the difference between "lose" (opposite of "win"/"gain") and "loose" (opposite of "tight"/"confined"/"secure").
You know, I was actually kind of enjoying the game. Then I got to floor 100, and it all went downhill from there. (Case in point: the boss battle on floor 100 is just pure RNG hell and is NOT at all fun.)
At first, this seemed promising. But then, not too far into it, everything slowed to a crawl and the game got really boring really fast. (Seriously, even Cookie Clicker isn't THIS slow.)
Gonna have to work on those punctuation errors. I've seen 'em crop up all too often and it ain't good. (e.g. "double it's base income", which would literally read as "double it is/has base income", shouldn't have an apostrophe, so it should read "double its base income".)
Yep, as I thought, the Town theme is indeed the final boss theme (DiVINe MaDNEss ~P~ by Phyrnna) from Epic Battle Fantasy 3. Takes me right back to 2010, that does.
I hate waiting to level-up the cookie pickaxe. Seriously, it's boring and largely unrewarding. This wouldn't be so bad if End Stone wasn't so damn rare. (Coupled with the fact that it requires A WHOLE 1,000 END STONE just to level-up.)
Wow. Offline gains are actually rather paltry. Considering the considerable amount of Gainz it costs for gym equipment, the payoff is appallingly low for what you have to spend.