You know, I think there should be a separate statistic for "Days played" that tracks the number of actual days that the player has played the game on. That way, getting those pesky time achievements that require days/weeks/months of play would ACTUALLY become achievable.
Okay, the number naming system is messed up here. It goes from "million" to "milliard" (thousand-million) to "billion" to "quadrillion". Seriously, which number system are you using? Long or short? MAKE UP YOUR MIND!!!
Definitely needs a functioning game save feature. (Because the one that APPEARS to be present actually does bugger all. (i.e. It does absolutely nothing.))
@cueballkev: 1,000 million IS 1 milliard, in long scale. You're clearly too used to using short scale. (In which case, it would be a billion, but that's not the case when using long scale.)
What happened to the "Get out of Jail free" cards? Why are they not in this game? And why don't we get to roll the dice when in jail to try and get out? Also, why are we stuck with the US variety Monopoly? Quite frankly, this would've been better if we could pick other versions as well.
Such poorly designed levels, plus ALL THE GRINDING REQUIRED to upgrade that cannon is just plain tedious. It could've been good, but very quickly got really boring.
Those clicking achievements (number of clicks in a single game) really need to be amended to make it fair on those who DON'T cheat by using an auto-clicker.